1 Reply
wAD
wADOP2mo ago
What could cause my character to fling off everything like this ? I have something happen in my game, and after that character enters this "buggy" state where it starts flinging off everything there's tons of bug reports happening and i can't figure out how to fix that what part, the tree ? I've fixed it. So basically I have a destruction system in my game, where you can break nearby objects, like trees or lanterns. When it breaks, it just turns anchored & can collide off, then turning it back after a few seconds when they're fallen through the map. So, when you anchor it back. AssemblyLinearVelocity does not get reset ! it becomes a very high value, resulting in anything touching this part just.. flinging away.. a wild engine bug to catch, lol :O i believe it should reset when anchored changes or idkl maybe thats intentional.... how much visits do i need for pr'ing to roblox-ts readme breaking changes 🤷‍♂️

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