MH Wilds: GPU reset with subsequent loss of VRAM, games crash

I have encountered this largely with Monster Hunter Wilds but it did happen to me also with RE4 Remake. Attaching screenshot of behaviors from journalctl. This is followed by Wayland and KDE completely failing and restarting after the game crashes. After this sequence occurs I always have the following results: - Black screen (probably due to GPU resetting itself) - Game crashes - KDE Restarts - After KDE restarts, no game is able to be launched without restarting the entire machine Journalctl displays pages of coredumps after this happens. At this stage I am not sure what causes the crash to even happen in the first place, nor am I sure what causes games to not be able to launch without a restart. At the current stage I am unable to play MH Wilds. Versions: rpm-ostree version: '2024.9' branch: bazzite:stable Bazzite 41 Linux: 6.13.5-100.bazzite.fc41.x86_64 Proton: Bleeding Edge, also tried with Hotfix Mesa: 24.3.4 System Specs: AMD Ryzen 5 5600X AMD Radeon RX 6800XT ASUS ROG B550F gaming wifi motherboard
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48 Replies
mtndewforbreakfast
mtndewforbreakfast•2mo ago
I'm in a rather similar boat and will try to share if I find any actionable advice. I have issues with MHWilds on a 5950X and 6900XT and Bazzite 41. Yesterday I tripped the Denuvo DRM and wasn't able to keep experimenting with Proton or in-game settings to find something helpful. The previous open beta weekend I could play pretty reliably so I felt somewhat comfortable picking up the released game for me crashing begins in the second biome (~1hr in?) but became 100% repeatable I tried a couple launch command additions, Proton Hotfix/Experimental/Experimental-bleeding-edge and one more I can't remember, and dropping the in-game stuff to potato settings. I could reliably crash the benchmark with any kind of FSR so I disabled that regardless. ProtonDB thread had folks suggesting undervolting and under clocking and by that point I was feeling 🥴 and then the DRM kicked me out for the day. I'm reasonably hopeful this will get better for all amd users after the first week or two, but perhaps that's naive of me. oh and to confirm my symptoms are ~identical except that I can go on to play other less-demanding games without a full reboot, but I was manually killing the session with loginctl and then restarting display-manager.service with systemctl to bring ssdm back I was monitoring it with ssh from an adjacent laptop and could watch the symptoms begin in dmesg -w
electrino
electrino•2mo ago
I wonder if this is a rdna2 problem because reading through chats it seems like people play no problem, mostly people with 7000 series cards or even nvidia I’m on rx6800 and have the same issue. Someone on protondb posted that switching to mesa 25 more or less fixes crashing, but i don’t know how do to that to test it
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Khaosneel
Khaosneel•2mo ago
I have an rx 7600 and I'm also encountering this problem when in the oilbasin map.
riigmor
riigmorOP•2mo ago
I would definitely like to know an estimate on when the mesa 25 drivers will be available on the bazzite image because yeah, I heard the same thing. As of right now we can only wait
electrino
electrino•2mo ago
Meanwhile switching to ge-proton-9.25 seems to have solved the crashing (so far at least in a ~1hr long sesh)
t0t0r0ll
t0t0r0ll•2mo ago
I also have RX 6800, what works for me is going into Steam, Monster Hunter Wilds properties, turn on force compatibility tool, and Proton Experimental. Haven't crash since.
electrino
electrino•2mo ago
experimental (and bleeding edge) crashed for me. So i guess not everything works for everyone But i’m 10 hrs in with ge-proton9-25, not a single crash so far My happiness didn’t last long, started crashing again :NotLikeThis:
riigmor
riigmorOP•2mo ago
Lots of people in the proton support thread suggest using the AMDVLK driver. This driver sucks absolute ass and I'm forced to crank down all my graphics settings, but it doesn't crash afaik
t0t0r0ll
t0t0r0ll•2mo ago
Shadows and rendering options don't work right now. I can change them, but it makes no difference and revert back. I'm only 4 hours in, not looking forward to crashing later on =/
mtndewforbreakfast
mtndewforbreakfast•2mo ago
I've noticed that changes to in-game settings aren't preserved reliably if you crash out after making the changes. If I make significant changes I quit all of the way out of the game so it doesn't reset on me. the saving wheel indicator when you confirm the settings seems to be somewhat of a lie
t0t0r0ll
t0t0r0ll•2mo ago
Today update mess it up. Game crashes in minutes now.
Sp4rkR4t V2.6270
Sp4rkR4t V2.6270•2mo ago
Both my daughter & me have had large performance gains completely disabling any upscaling, previously we kept FSR on but at native, switching to disabled and using FXAA & TAA has smoothed out all performance hiccups I had and stopped the crashes she had.
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Maxwell_Op
Maxwell_Op•2mo ago
This happens to me as well, i have a Radeon RX 6700 XT
electrino
electrino•2mo ago
nah disabling fsr didn't fix anything for me
electrino
electrino•2mo ago
https://github.com/HansKristian-Work/vkd3d-proton/issues/2365#issuecomment-2700622250 gpu hangs were apparently fixed in the bleeding edge experimental, if anyone still cares about this
GitHub
Monster Hunter Wilds crashes · Issue #2365 · HansKristian-Work/vkd3...
Game crashes sometimes, I couldn't find the cause to be able to replicate this at will, but it has crashed at least 4 times since I started playing it. This tends to occur when I'm fighting...
t0t0r0ll
t0t0r0ll•2mo ago
Oh, I didn't know you have to opt in for the bleeding edge latest update, I thought chosing Experimental was enough. Going to try that. After looking up Proton on Steam, opting into Beta bleeding edge and choosing untested driver, the game works great. Played all day, no crashes.
Cixot
Cixot•2mo ago
I've been playing on a 6800 as well. Using GE 9.25. I play with framegen off and I use the optimized config from Nexusmods with the REframework mod. The most recent version of REframework automatically disables the anti-tamper they added on top of Denuvo drastically increased performance and no crashes. Hope that helps
naytmare1
naytmare1•5w ago
7800xt no luck launching wilds
electrino
electrino•4w ago
tested this REframework thingy with the latest bleeding edge experimental proton for a couple of days now and can safely say that i get no crashes, unless i turn the framegen on about 15 hours of playtime with this setup, no crashes, no hard stutters either speaking of stutters, the high res textures cause stutters even when they're not used (set to high or lower in game), but just installed, which is super weird
PaulH
PaulH•4w ago
I had been getting this non stop with MH:Wilds on AMD 6800. The Mesa Repo commit here: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34005 has so far completely fixed all my crashes with no other changes. I had to recompile mesa-git and lib32-mesa-git on my arch distro. The VRAM is now actually accurate in game, and crashes have stopped. I don't know how or if you can do this in bazzite?
GitLab
radv/amdgpu: fix device deduplication (!34005) · Merge requests · M...
Fixes incorrect memory budget in a bunch of games since
Skiptrace
Skiptrace•4w ago
I can concur with this information on my system that runs a 6650XT. Proton Experimental Bleeding Edge removed 99% of crashes, and RTFramework helped gain maybe 5 FPS overall. But Frame Gen sadly does crash.
electrino
electrino•4w ago
I now run a mix of medium and high settings with native 2k resolution and kinda sorta average 60 fps, sure it drops to mid 40s but thank the tech gods for VRR displays it doesn’t look choppy
Skiptrace
Skiptrace•4w ago
Sadly my VRR display has... Overdrive issues... It forces the maximum Overdrive setting which causes hellacious amounts of inverse ghosting. I run 1080p Medium/Low and get 60-ish average.
Pooh (Rootbeer/Bacon Hater)
Monster hunter wilds is freezing Bazzite for me. I'd have to hard reset the game each time I try to start it
electrino
electrino•4d ago
just read through messages above, try things mentioned, like intalling REframework and running Proton Experimental (bleeding edge) or GE-Proton9.26 - both work now, i have 63 hrs in the game
Pooh (Rootbeer/Bacon Hater)
Is this after the new title update
electrino
electrino•4d ago
i ran it just fine with the same settings after the title update
Pooh (Rootbeer/Bacon Hater)
Okay Nvm I can't for 24 hours cuz I tried to get this to work. I'm done for now. I hate this. Maybe then I'll see a reframework update on Sunday since that's when I'll be able to play again after the ban Please answer this for me.. this world or rise have this many problems for Linux? I feel so dejected just trying to give a fuck about this game
electrino
electrino•4d ago
i haven't played World on linux, but Rise runs no problems
RyuzakiTA
RyuzakiTA•4d ago
World runs with no problems as well
Pooh (Rootbeer/Bacon Hater)
I have GE-Proton 9.26.. if this doesn't work after my 24 hours has lifted, I'm gonna try again when there's a damn expansion or if they actually give a damn about fixing PC issues
electrino
electrino•4d ago
it's not a PC issue though, we are playing on an unsupported OS after all
Pooh (Rootbeer/Bacon Hater)
I just hope its just me putting in the wrong compatibility.. I just moved from Linux Mint to Bazzite after all... I do have some good luck with GE-Proton 9.26 though, it's the reason I was able to get Origin to work for seeing my friend's list anytime I boot up an EA game, although if I boot up an EA game that's on steam, I'm forced to sign in every time.
electrino
electrino•4d ago
@Pooh (Rootbeer/Bacon Hater) if nothing works, you may need this https://www.nexusmods.com/monsterhunterwilds/mods/1539?tab=description
Nexus Mods :: Monster Hunter Wilds
monster hunter wilds old dstorage version
older version dstorage for linux user as the latest version of dstorage bork the game
t0t0r0ll
t0t0r0ll•4d ago
Been running great, but after this update, the game just crashes my system on start up.
Pooh (Rootbeer/Bacon Hater)
i'll try this when im off ban this worked, along with the GE-Proton 9.26 for loading shaders, i'll try out playing the game later. have you crashed on the new update at all?
electrino
electrino•3d ago
game worked right after the update, but then i tried playing again and get stucked at black screen now, no directstorage swapping helps. Guess i'm not that lucky.
Pooh (Rootbeer/Bacon Hater)
i'll try launching again it worked when i played just now it worked on 2nd launch i have a feeling it'll probably black screen here and there? try again later.
electrino
electrino•3d ago
i have a feeling i'm one of those who would have to wait for some other fixes, be it new reframework (although i tried launching without it too), or maybe, drivers
Zetarancio
Zetarancio•2d ago
Would you try limiting clock speed for amdgpu cards?
electrino
electrino•2d ago
why would i, my card isn't particularly strong as is, especially for MHWilds
Pooh (Rootbeer/Bacon Hater)
for me its different, i put my clock speed up for as high as it could go at the time. its been working well with it even now despite the update bs. @electrino
Zetarancio
Zetarancio•2d ago
Set the manufacturer limits because amdgpu tends to be bugged, it's known to be. Having wrong limits might lead to the crash. Use lact, you can install it with ujust
electrino
electrino•2d ago
last time i tried using lact on my machine it didn't work.. let's try again i guess i can't believe this worked, holy shmoley it's so random though
Pooh (Rootbeer/Bacon Hater)
What's lact?
Zetarancio
Zetarancio•2d ago
ujust install-lact Set your card limits according to manufacturer
Pooh (Rootbeer/Bacon Hater)
Ah right
Zetarancio
Zetarancio•20h ago
Is it working?

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