TPS drop
I'm having an issue with TPS drops. I've reduced mob spawning, I'm using Clearlagg, I've decreased simulation distance and chunk rendering distance. With a server restart, it resolves for about 5-10 minutes but then it drops from 20 to about 5 or 6. I'm running several generation Datapacks and a few plugins -- none of which have been an issue that I know of. This started a couple days ago.
I'm not too sure what my next steps should be or even how to begin troubleshooting this. Ideas?
2 Replies
Do a spark profiler and send it here
!spark
Spark Profiler
Spark can be used to see why your server or client is lagging.
Users can share a spark report via
/spark profiler start --timeout 300
which creates a report after 5 minutes. The spark report is useful in debugging why your server is lagging, so ideally you should always provide one while asking for support.
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