DELUGE // VALORANT Bomb Site
Based in the Filipino streets of Manila, DELUGE is a map I've created through the Unreal Engine and other softwares. Although it's still a work in progress and it's built more for visual artistic purposes rather than gameplay, any feedback would be appreciated as I come back to this project over the summer!
The full post and breakdowns can be found here:
https://www.artstation.com/artwork/wrx36Z
ArtStation
DELUGE // VALORANT Environment Fan Art (WIP), Darius Jover
"DELUGE" is a fan-made VALORANT inspired bomb site environment, taking place within the semi-flooded streets of Manila. I wanted to create a bomb site with an original design while keeping within the boundaries of VALORANT's style.
Massive thanks to the mentors who have guided me through my project:
https://www.artstation.com/alexander1gonzalez...







55 Replies
thats incredibly well done
if you take feedback - i think especially in this picture, if all of the shown stuff can be acessed by an agent ingame, there is too much going on (for a valorant map). take all the other already existing maps, most sites, hallways and pretty much anything where you can walk is much more... cleaned up
i get that itΒ΄s public street in manila, but personally i think those small thingies where people sell stuff are toooo detailed (and colourful) to be directly on the playable map
most detailed props in valorant are things you cant access, so it doesnt distract from the gameplay :OKAY:

but other than that, i could see it ingame actually :pepe_think: looks really good
especially all the things that valorant already has, like those doors in the spawn and stuff
great job :Clap:
ppreciate u fr! the stalls and etc are most DEFINITELY not gameplay oriented to be on a playable map, and it was a decision i kinda made because i realized as much as i wanted to make it in the similar style, i wanted to also make it it's own environment that feels alive; for the future i'll have to get pictures where the scene is cleared of props significantly and it's oriented for gameplay
they also add on some color variation and noise into the environment that without them in the main shot, wouldve weakened the composition more. it's something ill for sure experiment with, and ill find other methods in keeping it gameplay oriented while also feeling enough pretty to look at
Great work π
aw shit thank u fr man π
this is amazing
looks more like a fortnite ballistic map though bc its not the valorant art style π
but like
with valo stuff
it would be amazing
it still is though
i dont mean this in a bad or rude way
:Omen_Dead: dont ruin it man
lmao
mb
:))
its good
LMFAO nah nah you're all good man; trying to lock in on the art style is definitely a challenge especially with the sheer amount of things i held myself to do in the scene
ill fs try to lock in more on hitting the valo style cuz that style is certainly much less noisier and i wasn't as careful with choosing references and such
ur really good at making it though
I agree. Could be a team Deathmatch map tho XD
I love all the Neon details you added. Epic :Clove_Hearts:
Yo can this map be added to val
wowzer this looks incredible
Beautifulβ¨ greatπ
Is coooool
do you have a minimap?
Sickkkkkk
Wow this is great! I would love to see this in the game
:shock:
i appreciate yall fr man π
i actually was sketching up a mini map at some point and didnt get back to it, thank you for reminding me; ill prolly work on it when i get back to this over the summer
The setups here would be UNREALπ₯
JUST LIKE THE ENGINE OMG YOU GET ITTTT
nah i actually have to tweak the level design tho LMAO it might be the "mid site" of a map so imma touch on it in the summer
also your cosplay was UNREAL TOO I FW IT π₯
:killjoy_popcat:
can you make a top down view for it kinda like a minimap
but nice art
valorant should add community maps
W map
woahhh it's done!! GJ BEAR!! that was so good!
bubuyog na red π
I wish this was in the game bro it looks sooooo π₯π₯π₯π₯
"Bubuyog na Red" :val_PepeLaugh:
https://tenor.com/view/jbee-gif-2498038332137300371
bro this is soo good
AMAZING just curious what do you use to make this?
I want to get into 3D modeling haha but it feels so scary
yall keep it real man thank u guys π π
yo! i used 3dsmax cuz we use it at my college but really you can use literally any sorta modeling tool (blender most notably), i also use unreal engine and substance painter + designer to texture!
if you need any resources for modeling or learning sum stuff lmk!
@β
πππ°π΄ππ
π΄π°ππβ
@awesome i appreciate that u guys noticed the bubuyog na red LMAO the whole scene is packed with small funny easter eggs more than that
oohhh thank you!! As someone who's never attenpted environment, how do you think I should start? It looks a bit overwhelming to me so I don't know what to start with
i fuckin gotchu, lemme send you sum stuff rq
Dude this is amazing
this is awesome