[nvidia-deck] color changing temp when switching between controller and kb+m or opening steam menus

ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck-nvidia-gnome:testing
Digest: sha256:5d39d4dac577f8c95ae1ca21e67bb8dfb5ec7beef4d04a3fca6e7d7cbe4822f3
Version: testing-41.20250214.1 (2025-02-14T16:00:51Z)
LayeredPackages: lact syncthing
ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck-nvidia-gnome:testing
Digest: sha256:5d39d4dac577f8c95ae1ca21e67bb8dfb5ec7beef4d04a3fca6e7d7cbe4822f3
Version: testing-41.20250214.1 (2025-02-14T16:00:51Z)
LayeredPackages: lact syncthing
Having an issue in game mode where switching input between controller and kb+m or opening steam menu or quick access menu causes color tint/temperature change. Hardware: RTX 4060, AMD 7500f This user seems to be experiencing the same issue but on an AMD handheld. https://discord.com/channels/1072614816579063828/1310453547254681703/1337138002895310870 Maybe a regression of this bug? https://github.com/ublue-os/bazzite/issues/655 This is occurring even with “Use native color temperature” toggled on.
GitHub
Game mode UI - Appearance of Steam mouse cursor causes whole displa...
I am currently using bazzite-gnome-deck image on my custom built pc with these specs: OS: Fedora Linux 39.20240102.0 (Bazzite GNOME) Hardware: Micro-Star International Co., Ltd. MS-7D78 Processor: ...
2 Replies
Qwx576SDZf
Qwx576SDZfOP6d ago
Enabling “Force Composite” under developer options seemed to fix this
matt_schwartz
matt_schwartz6d ago
yeah thats expected when going between compositing and scanning out regardless of driver in gamescope

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