Invisible objects

For some reason and on occasion, when I build (thus far) a Conveyor Splitter and a Power Pole, they become invisible and non-interactable until I restart the client. I included both Debugs generated from each instance. the invisible object was the last thing I did before saving and closing the game. I'm unsure as to what could be causing the problem.
3 Replies
FICSIT-Fred
FICSIT-Fred3w ago
Automated responses for Margamanthak (323589377898840065)
Key Details for SMMDebug-2025-02-13-02-45-05.zip
SMM Version: 3.0.3
SML Version: 3.9.1
Installed Mods: 90
Game: WindowsClient CL 385279 from steam
Path: `e:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -gpucrashdebugging
SMM Version: 3.0.3
SML Version: 3.9.1
Installed Mods: 90
Game: WindowsClient CL 385279 from steam
Path: `e:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -gpucrashdebugging
Key Details for SMMDebug-2025-02-13-02-33-31.zip
SMM Version: 3.0.3
SML Version: 3.9.1
Installed Mods: 90
Game: WindowsClient CL 385279 from steam
Path: `e:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -gpucrashdebugging
SMM Version: 3.0.3
SML Version: 3.9.1
Installed Mods: 90
Game: WindowsClient CL 385279 from steam
Path: `e:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -gpucrashdebugging
Margamanthak
MargamanthakOP3w ago
Update: I removed Kickstart HUB Power by Acxd from my modlist and managed to go more than 10 minutes without any build problems. Will test more tomorrow, as it's getting late.
Acxd
Acxd3w ago
I think it's a coincidence, that mod is very simple, it just changes some values ​​in the mini power gen Check this thread https://discord.com/channels/555424930502541343/1312534020567076894 they have similar issue

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