Programmatic Creation of Adventures?
I am working on a macro/module to split a large adventure (over 60 scenes, 700 characters) into individual adventures. I have 90% of the macro written, except for the final step of moving the scene and character folders I create into compendium adventures. I have been looking through the API docs, and I see that there is a BaseAdventure document, but I am a bit lost on the way to structure the data to create the object and put it into the correct compendium. Any advice on how to do this? This is what I have so far, but the adventure is empty:
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