Kinematics: Range doubt

How to go about option (3) & (4)? I have a vague-ish idea it has something to do with radius of curvature and relation from max. height. But how to build on that?
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@Gyro Gearloose
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Nimboi
Nimboi4w ago
the frog jumps at what angle? the range depends on the angle right
Opt
Opt4w ago
Yeah, you're right. The radius of curvature is the radius of the circle that passes through the point on the trajectory and is tangent to the trajectory at that point, ie, the path can be locally approximated by the circle. So, the cylinder cross section is that circle for the highest point on the trajectory.
Nimboi
Nimboi4w ago
it could've jumped when close to the pipe (high angle), far from the pipe (low angle)
Opt
Opt4w ago
So using that, you can get the horizontal component of velocity After which it is simple.
SirLancelotDuLac
SirLancelotDuLacOP4w ago
Yeah I got: 1. ucos(theta)>sqrt(rg) 2. Time of flight is (a), so usin(theta) can be found from there.
Nimboi
Nimboi4w ago
ah, ok i was tripping
SirLancelotDuLac
SirLancelotDuLacOP4w ago
But multiplying the time of flight and 1 doesn't give any option Yeah. The highest point condition must be satisfied
Opt
Opt4w ago
Take FOR of cylinder. Edit: COM of cylinder Ignore rotation
SirLancelotDuLac
SirLancelotDuLacOP4w ago
Ah. Oh right that gives (4) ig. +solved @Opt @Nimboi
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