C
C#•3mo ago
ᑎICK

How do I implement a Camera Class in C# Forms?

I'm trying to project a 3D Mesh of 2D Noise, but I want to include a camera class which will allow me to apply more advanced optimisation like Back Face Culling. But unfortunately, I'm not an expert on vectors and the subject. I just can't visualise how or even begin, any tips are welcome 🙏
4 Replies
Anton
Anton•3mo ago
Well, either find and use a library, or learn linear algebra look up 3b1b linear algebra that should get you started
kocha
kocha•3mo ago
Silk.Net has nice bindings for GPU stuff, so you could start there: https://dotnet.github.io/Silk.NET/docs/opengl/c1/1-hello-window/
ᑎICK
ᑎICKOP•3mo ago
Thank you that is actually very useful Sorry i forget to mention, im making it using only the C# built in Graphics so the ones that run on the cpu
Cattywampus
Cattywampus•3mo ago

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