Modloader crashes the game

I was playing the game just a few hours ago and attempting to relaunch the game with the SML mod loader crashes the game.
No description
Solution:
Automated responses for Katari (673941526912696351)
hooking
Your game appears to have crashed due to a failure to hook a function. This is usually caused by a memory alignment issue. To fix this, try restarting your computer, verifying your game files, and making sure all of your mods are up to date. If that still doesn't work, try restarting your computer again, then opening and closing other programs before launching the game to alter the memory alignment.
Key Details for SMMDebug-2025-01-19-02-19-35.zip
SMM Version: 3.0.3
SML Version: 3.9.0
Installed Mods: 9
Game: WindowsClient CL 385279 from steam
Path: `c:\Program Files (x86)\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -dx12
SMM Version: 3.0.3
SML Version: 3.9.0
Installed Mods: 9
Game: WindowsClient CL 385279 from steam
Path: `c:\Program Files (x86)\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -dx12
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9 Replies
Acxd
Acxd7h ago
>debug
FICSIT-Fred
FICSIT-Fred7h ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels! If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
Katari
KatariOP7h ago
Version: 385279, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: -, IsUsingMods: Yes, IsSaveGameEdited: No Fatal error: [File:C:\SML\SML\Mods\SML\Source\SML\Private\Patching\NativeHookManager.cpp] [Line: 61] Hooking function UWorld::WelcomePlayer failed: funchook failed: Failed to execute VirtualQuery (addr=00007FFFFFFF0000, error=87(The parameter is incorrect.)) FactoryGameSteam_SML_Win64_Shipping!HookStandardFunction() [C:\SML\SML\Mods\SML\Source\SML\Private\Patching\NativeHookManager.cpp:62] FactoryGameSteam_SML_Win64_Shipping!FNativeHookManagerInternal::RegisterHookFunction() [C:\SML\SML\Mods\SML\Source\SML\Private\Patching\NativeHookManager.cpp:126] FactoryGameSteam_SML_Win64_Shipping!UModNetworkHandler::InitializePatches'::2'::<lambda_1>::operator()() [C:\SML\SML\Mods\SML\Source\SML\Private\Network\NetworkHandler.cpp:162] FactoryGameSteam_SML_Win64_Shipping!UModNetworkHandler::InitializePatches() [C:\SML\SML\Mods\SML\Source\SML\Private\Network\NetworkHandler.cpp:167] FactoryGameSteam_SML_Win64_Shipping!FSatisfactoryModLoader::RegisterSubsystems() [C:\SML\SML\Mods\SML\Source\SML\Private\SatisfactoryModLoader.cpp:131] FactoryGameSteam_SML_Win64_Shipping!FSatisfactoryModLoader::InitializeModLoading() [C:\SML\SML\Mods\SML\Source\SML\Private\SatisfactoryModLoader.cpp:218] FactoryGameSteam_SML_Win64_Shipping!TBaseStaticDelegateInstance<void cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [C:\SML\ue\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:777] FactoryGameSteam_Win64_Shipping!TMulticastDelegate<void cdecl(void),FDefaultDelegateUserPolicy>::Broadcast() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:956] FactoryGameSteam_Win64_Shipping!FEngineLoop::Init() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4851] FactoryGameSteam_Win64_Shipping!GuardedMain() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:168] FactoryGameSteam_Win64_Shipping!GuardedMainWrapper() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118] FactoryGameSteam_Win64_Shipping!LaunchWindowsStartup() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258] FactoryGameSteam_Win64_Shipping!WinMain() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298] FactoryGameSteam_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] kernel32 ntdll
FICSIT-Fred
FICSIT-Fred7h ago
Your game appears to have crashed due to a failure to hook a function. This is usually caused by a memory alignment issue. To fix this, try restarting your computer, verifying your game files, and making sure all of your mods are up to date. If that still doesn't work, try restarting your computer again, then opening and closing other programs before launching the game to alter the memory alignment. -# Responding to hooking triggered by @Katari
Solution
FICSIT-Fred
FICSIT-Fred7h ago
Automated responses for Katari (673941526912696351)
hooking
Your game appears to have crashed due to a failure to hook a function. This is usually caused by a memory alignment issue. To fix this, try restarting your computer, verifying your game files, and making sure all of your mods are up to date. If that still doesn't work, try restarting your computer again, then opening and closing other programs before launching the game to alter the memory alignment.
Key Details for SMMDebug-2025-01-19-02-19-35.zip
SMM Version: 3.0.3
SML Version: 3.9.0
Installed Mods: 9
Game: WindowsClient CL 385279 from steam
Path: `c:\Program Files (x86)\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -dx12
SMM Version: 3.0.3
SML Version: 3.9.0
Installed Mods: 9
Game: WindowsClient CL 385279 from steam
Path: `c:\Program Files (x86)\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY -dx12
Katari
KatariOP7h ago
I have verified my game files
Acxd
Acxd7h ago
Restart your PC then
Katari
KatariOP7h ago
gonna restart... issue solved 👍 the efficiency is appreciated

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