Im just trying to make an npc move to a location only for the client player only. My code below doesnt work ```lua print("running") local NPC = PlayerNPCFolder:WaitForChild("Noob") local humanoid = NPC:WaitForChild("Humanoid") humanoid:MoveTo(Vector3.new(18, 28.375, 147)) humanoid.MoveToFinished:Wait() ``` The code does run, and the local script is places in starter player scripts