Halo infinite runs under Open GL instead of Vulkan

Halo Infinite seems to run under Open GL instead of Vulkan on my system. Rtx 4070ti Super on Bazzite. I disabled integrated graphics as well just to make sure that my Ryzen 9 7950x3d integrated graphics weren't casuing issues with compatbility. To no avail I'm still running Open GL with the inability to get above 107 fps on even the lowest settings compared to Windows 11 in which I run 200+fps no issue with ray tracing on.
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