crashing

crashy logs
Solution:
gave up yesterday but today fresh install of mods fixed it
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13 Replies
Reventence
ReventenceOP•3w ago
Reventence
ReventenceOP•3w ago
Trunky
Trunky•3w ago
>debuginfo
FICSIT-Fred
FICSIT-Fred•3w ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels! If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
FICSIT-Fred
FICSIT-Fred•3w ago
SMM Version: 3.0.3
Game: LinuxServer CL 385279 from penthosue modded
Path: `sftp://user:pass@******/`
SMM Version: 3.0.3
Game: LinuxServer CL 385279 from penthosue modded
Path: `sftp://user:pass@******/`
-# Responding to Key Details for SMMDebug-2025-01-07-21-25-52.zip triggered by @Reventence
Trunky
Trunky•3w ago
here we go
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000370

[2025.01.07-21.15.14:908][ 1]LogCore: Fatal error!

0x00007f026b3942fd libFactoryServer-FactoryGame-Linux-Shipping.so!AFGConveyorChainActor::Factory_Tick(float) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryGame/Private/FGConveyorChainActor.cpp:277]
0x00007f026b295e5e libFactoryServer-FactoryGame-Linux-Shipping.so!UE::Core::Private::Function::TFunctionRefCaller<AFGBuildableSubsystem::TickFactoryActors(float)::$_47, void (int)>::Call(void*, int&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/Runtime/Core/Public/Templates/Function.h:479]
0x00007f026b246eae libFactoryServer-FactoryGame-Linux-Shipping.so!void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor::operator()(bool, char16_t const*) const [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h:340]
0x00007f026b247773 libFactoryServer-FactoryGame-Linux-Shipping.so!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>::TTaskDelegateImpl<void LowLevelTasks::FTask::Init<void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor>(char16_t const*, LowLevelTasks::ETaskPriority, TFunctionRef<void (int)>&&, LowLevelTasks::ETaskFlags)::'lambda'(bool), false>::CallAndMove(LowLevelTasks::TTaskDelegate<LowLevelTask...
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000370

[2025.01.07-21.15.14:908][ 1]LogCore: Fatal error!

0x00007f026b3942fd libFactoryServer-FactoryGame-Linux-Shipping.so!AFGConveyorChainActor::Factory_Tick(float) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/./../../FactoryGame/Source/FactoryGame/Private/FGConveyorChainActor.cpp:277]
0x00007f026b295e5e libFactoryServer-FactoryGame-Linux-Shipping.so!UE::Core::Private::Function::TFunctionRefCaller<AFGBuildableSubsystem::TickFactoryActors(float)::$_47, void (int)>::Call(void*, int&) [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/Runtime/Core/Public/Templates/Function.h:479]
0x00007f026b246eae libFactoryServer-FactoryGame-Linux-Shipping.so!void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor::operator()(bool, char16_t const*) const [C:/BuildAgent2/work/9fc8da665efb5ffd/UE4/Engine/Source/Runtime/Core/Public/Async/ParallelFor.h:340]
0x00007f026b247773 libFactoryServer-FactoryGame-Linux-Shipping.so!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask* (bool), 48u>::TTaskDelegateImpl<void LowLevelTasks::FTask::Init<void ParallelForImpl::ParallelForInternal<TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), std::nullptr_t>(char16_t const*, int, int, TFunctionRef<void (int)>, ParallelFor(int, TFunctionRef<void (int)>, EParallelForFlags)::'lambda'(), EParallelForFlags, TArrayView<std::nullptr_t, int> const&)::FParallelExecutor>(char16_t const*, LowLevelTasks::ETaskPriority, TFunctionRef<void (int)>&&, LowLevelTasks::ETaskFlags)::'lambda'(bool), false>::CallAndMove(LowLevelTasks::TTaskDelegate<LowLevelTask...
Reventence
ReventenceOP•3w ago
i dont know what that means 😄 it started crashing after i manually added blueprints
Trunky
Trunky•3w ago
yeah i haven't got a clue either 😭
Reventence
ReventenceOP•3w ago
😄
Trunky
Trunky•3w ago
are mods installed?
Reventence
ReventenceOP•3w ago
yes
Solution
Reventence
Reventence•3w ago
gave up yesterday but today fresh install of mods fixed it

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