Interrupted shaders compilation, now game does not launch
Hi,
I am new to bazzite.
I have downloaded Arkham Knight to play with Proton.
At first launch, Steam compiled vulkan shaders for the game. But if you have the audacity to click anywhere in the Steam window while it does it, it completely interrupts and you have to start all over again because of course you have. So I gave up and wanted to try later.
I have rebooted the PC, and now the game don't launch at all and don't try to compile shaders. Steam thinks it is launching the game, but don't, and then stops. It doesn't display any error.
I have tried to get logs by
PROTON_LOG=1 %command%
:
All I have in the file is
I tried deleting the shadercache folder, it doesn't change anything.
I have no idea how I can know more, get more logs or informations.
Thanks in advance for your help and have a nice day
EDIT :
I tried fully reinstalling the game, same issue.4 Replies
I now have logs : https://privatebin.net/?ffafb37ccb0fd02d#AtNcamD2vrz6zUdBsJsvFX8sgeTS1U8xJXoFb5bmgryP
PrivateBin
Encrypted note on PrivateBin
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ujust fix-proton-hang
then try again
if that doesnt work then try removing the proton prefix for the gameLooks like you are trying to run the game from an external drive, is that drive using btrfs for the filesystem? If it's ntrfs/exfat/fat then that would most likely be your problem https://docs.bazzite.gg/Gaming/Hardware_compatibility_for_gaming/#storage-filesystems
Hardware Compatibility for Gaming - Bazzite Documentation
Bazzite is a custom image built upon Fedora Atomic Desktops that brings the best of Linux gaming to all of your devices.
Looking at this in the stack trace below, it's failing when it's trying to create the symlink for the compat data, furthers my suspicion that this might be an ntfs drive. There are workarounds to using ntfs for your games (there is a link in the docs with setup steps) but that isn't something that the Bazzite team supports