Hosting a local modded minecraft server
Hello. Im trying to host a project ozone 3 modded minecraft server. I know how to port forward and all that stuff, but i dont know in the server files if i should launch the server using the default jar or the forge jar? The only problem im having with this modpack is that i cant get the correct map to load for project ozone 3.
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Requested by white8510#0
Ive read online that you should edit the server.properties text file to make the server use that world but it never works and just generates a default world
Well you're going to use the forge jar
Not sure about this it depends on the modpack
Although when you download the server zip it should all be setup
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Requested by white8510#0