GPU clock stuck at 800 MHz when below 15W TDP (Legion Go)
As the title. I was wondering if anyone else has been encountering this issue and if yes, has anyone found a way to remove that limit?
When I do use HHD to manually set up a GPU Clock limit to a minimum of anything above 800, mangohud will reflect the minimum limit I had set but performance would remain the same, so I'm sure the custom limits are being ignored to keep it at 800MHz
When the GPU locks to 800MHz, games that aren't lightweight will begin to stutter and there are audio cracks, although it's infrequent. FPS limits also don't fix the stuttering as FPS will wildly spike up and down.
At 15 TDP or above, the GPU unlocks. Unfortunately, this means that the battery will be eaten depending on the game. Desktop mode works fine at 8 watts.
My concern is how TDPs lower than 15 will cripple performance, making it so attempts to save battery life will come at the great cost of stability instead of some performance loss.
When I do use HHD to manually set up a GPU Clock limit to a minimum of anything above 800, mangohud will reflect the minimum limit I had set but performance would remain the same, so I'm sure the custom limits are being ignored to keep it at 800MHz
When the GPU locks to 800MHz, games that aren't lightweight will begin to stutter and there are audio cracks, although it's infrequent. FPS limits also don't fix the stuttering as FPS will wildly spike up and down.
At 15 TDP or above, the GPU unlocks. Unfortunately, this means that the battery will be eaten depending on the game. Desktop mode works fine at 8 watts.
My concern is how TDPs lower than 15 will cripple performance, making it so attempts to save battery life will come at the great cost of stability instead of some performance loss.