Mod idea: NO REFUNDS
I just came up with an idea about a useful mid\end-game mod.
So at some point with unlocking dimensional depo and the fact that Spheres are quite common thing versus usage for Depo to built... so most of the time I do not rely on my inventory anymore, I rely on building everything via the Depot...
Therefore when you build stuff and then destroy buildings, it is annoying that these resources clutter up my inventory, especially some low-grade ones, like wire and iron rods, like you built a MAM to quickly look up your hard drive, destroyed it, and voila, you have 3x inventory slots cluttered up with useless (mid\late) game resources.
So how about a mod "NO REFUNDS", which upon building destroy\remove will just delete resources and do not refund it to the inventory?! Optionally choose what resources to keep (like at some stage for example you have tones of iron rods, but turbomotors are still rare and only handcrafted, so you want to keep them).
P.S. or... is there already a mod like that? π
o_O
14 Replies
>mod No Refunds
Fred Mod Searchβ’
No Refunds
Prevent getting refunds when dismantling
EA: :no_entry_sign:
Note: Broken by 1.0
EXP: :no_entry_sign:
Note: Broken by 1.0
Last Updated <t:1700076762:R>
Created by SirDigby
If this isn't the mod you were looking for, try a different spelling.
but yeah, not ready for 1.0
yay, that the one, god damn it, it already exists! π how nice, much thanks
seems that's why I didn't find it with my filters
@SirDigby {Mod Name} any plans to revive it?
Probably only useful when playing creative or hardcore.with Depots from 1.0 it has MUCH more sense to have this mod imho π
Um, I could look into it. I didn't think there was much interest anymore
Seems they changed how refunds are calculated and I'm having a hard time figuring it out
He says right before he figures it out
π
Still got to figure out how to keep sloops, tho
can dimensional depot stacks be overflown? Just insta-cloud it back there? All ingredients? FicsIt does not waste.
Too much effort for me
Solution