Mirrored Buildings - "Mirrored Refinery" not actually mirrored?
Heya folks,
maybe you can help me - I've installed the "Mirrored Buildings" mod by @Andre Aquila <Aquila Industrial> , but when I line up two regular vanilla Refineries with two Mirrored Refineries, the outputs line up as intended (liquid - solid - solid - liquid - liquid - solid - solid - liquid) - see the attached screenshot - but the buildings themselves aren't mirrored so they are standing back-front-back-front)...
Now it works just as intended with the blenders and the nuclear power plants in the factory, so I'm wondering... am I missing something in the mod or is this actually how it's supposed to look in regards to Refineries?
Thanks in advance for any answers.
Solution:Jump to solution
Hey Dr Hobo!.. hmmm i have to reverse that Refinery mesh and make the correct "adaptations" as the other buildings. I will work on that asap 🙂
4 Replies
Solution
Hey Dr Hobo!.. hmmm i have to reverse that Refinery mesh and make the correct "adaptations" as the other buildings. I will work on that asap 🙂
Now that's what I call service, very much appreciated. Love your mods, keep up the great work!
Just seen the update - thank you so much! Are you planning on doing more mirrored stuff, like the Foundries, too?
Nice ❤️ ... Hmm. The foundries should be there. Maybe its unlocked at the Mam
I'm playing on my Creative Save with all MAM research unlocked, could that be an issue? It's in the build menu, but it just puts down a duplicate of the foundry.