Crash when trying to use a Blueprint.
I am having a crash where I use the MkII Blueprint builder to create a simple blue print and when I try to place that blueprint, it doesn't show any of the building that was placed and I have to save and load to see it. That wouldn't be awful, but for some reason the blueprint includes my space elevator which quite a ways away from my blueprint builder. So it just builds a random space elevator (and then I end up with two). This works one time and then it corrupts my save. This is the crash report: https://pastebin.com/9qrXb3UE
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>debug
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If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
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Key Details for SMMDebug-2024-12-04-15-58-06.zip
triggered by @TarmacSrIt's really frustrating. I removed my space elevator and created a new blueprint and now when I try to place that blueprint, it gives me some crash about an entity spawner.