is there a way to prevent new chunks being generated when players are close to world border?
im pregenerating my world and i found out the new chunks get generated outside the border when moving close to it
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Requested by kylosoot#0
Did you ever figure out a way to do this? Im trying to achieve the same thing
I just fly around the edge and generated the chunks outside the border so that no more chunks are generated even if players are at the edge
or u can use chunky to generate a slightly larger region than ur world border
say u generate 10200 region and set border to 10000
/chunky trim
Resource: Chunky
Chunky is a plugin/mod that will generate chunks in a defined radius as if you just visited it yourself. The process will temporarily use up more memory and a high percentage of your CPU as it creates the chunks in server memory and this process can be taxing on the server's resource.
If you've setup a worldborder, start with by typing
/chunky worldborder
. Otherwise, you can set a radius using /chunky radius <num>
. Then run /chunky start
.
It is a good idea to let this run with no players online. If your server does crash, just start it back up and /chunky resume and it should pick back up where it left off.
Once it tells you that the task is finished, you may remove the chunky folder if any was created and the Chunky jar from your server. Although this isn't required and you may end up needing to do more pre-generation in the future
Note: you can use /chunky quiet 60
to make the progress report only be shown every 60 seconds
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