Can't Join DedicatedServer with ModularLoad Balncer Update

Since last update the Mod Modular Load Balancers from V1.13.2 to v1.13.3 i cant join my Server. He says "your Connection has been lost" Server is up and joinable. Server log Say "BufferOverflow" ?? But if i go down to V1.13.2 it worked well. Why?
46 Replies
FICSIT-Fred
FICSIT-Fred•3w ago
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 40
Game: WindowsClient CL 382498 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 40
Game: WindowsClient CL 382498 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for SMMDebug-2024-11-29-18-41-00.zip triggered by @dFAndy
sjhoward
sjhoward•3w ago
ReliableBufferOverflow?
dFAndy
dFAndyOP•3w ago
yes
sjhoward
sjhoward•3w ago
Did you add any more other mods between then and now?
dFAndy
dFAndyOP•3w ago
i tested Refined Power but it won't work so i deleted it but i cant join, so i tested to get down in Version with MLB Mod and i can join
sjhoward
sjhoward•3w ago
refined power is still enabled in the debug zip you sent, and might explain it
dFAndy
dFAndyOP•3w ago
yea after that i deactived it
sjhoward
sjhoward•3w ago
We just explained this in another thread so forgive me, I'm linking you instead of doing it again 😅 https://discord.com/channels/555424930502541343/1312126803074355210/1312128218119012363
dFAndy
dFAndyOP•3w ago
ok sry. But wait i'll test Refined Power without updated MLB
sjhoward
sjhoward•3w ago
make sure the server is shut down while you're changing your mod profiles, too
dFAndy
dFAndyOP•3w ago
yea i know so, with uninstalled RefinedPower and MLB on V1.13.3 it didnt worked [2024.11.29-19.04.38:454][554]LogNet: UNetConnection::SendCloseReason: [2024.11.29-19.04.38:454][554]LogNet: - Result=ReliableBufferOverflow, ErrorContext="ReliableBufferOverflow"
sjhoward
sjhoward•3w ago
>debugmods - it's an annoying process but unfortunately all we really have left
FICSIT-Fred
FICSIT-Fred•3w ago
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues
FICSIT-Fred
FICSIT-Fred•3w ago
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 36
Game: WindowsClient CL 382498 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 36
Game: WindowsClient CL 382498 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for SMMDebug-2024-11-29-19-02-51.zip triggered by @dFAndy
dFAndy
dFAndyOP•3w ago
yea but with Verion on 1.13.2 i dont have problems to join and no ReliableBufferOverflow so look like the Mod have a bug?
FICSIT-Fred
FICSIT-Fred•3w ago
Automated responses for dFAndy (407588381082648579)
Key Details for SMMDebug-2024-11-29-19-09-33.zip
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 36
Game: WindowsClient CL 382498 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 36
Game: WindowsClient CL 382498 from steam
Path: `d:\SteamLibrary\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
Outdated mods found!
Modular Load Balancers can be updated to 1.13.3 Update these mods, there may be fixes for your issue in doing so.
sjhoward
sjhoward•3w ago
It's possible the way the mod works had to change, which has increased the load on the buffer @SirDigby any ideas?
dFAndy
dFAndyOP•3w ago
mh interessting^^
SirDigby
SirDigby•3w ago
Nothing changed with MLB, just a recompile
sjhoward
sjhoward•3w ago
So if you didn't add more other mods, another mod update must have increased the load on the buffer
dFAndy
dFAndyOP•3w ago
i dont add more mods. This is the one i found was the failure why i cant jopin
sjhoward
sjhoward•3w ago
Other mods may have updated and changed their buffer load though - Digby just confirmed MLB didn't change at all v1.13.2 doesn't work correctly with the current version of the game, so may not send as much network traffic as it should
dFAndy
dFAndyOP•3w ago
mh the one got update too was "MacrioCommonLibs" it might be change the option "NetworkConnectionQuality" can help for that? but why this failure with Buffer OPverflow is now so heavy afer Update Game to 1.0.1.0? now i cant join anymore. i paused more mods but always the same problem. i dont want to pause all or the savegame could be broken. i'll hope tem would fix that buffer fail @sjhoward any ideas?
sjhoward
sjhoward•3w ago
Only this
dFAndy
dFAndyOP•3w ago
damn xD but you have any idea why this failure is more in game version 1.0.1.0?
sjhoward
sjhoward•3w ago
¯\_(ツ)_/¯
dFAndy
dFAndyOP•3w ago
mh hope they would fix that soon xD
Chickenskunk
Chickenskunk•3w ago
I couldn't get my solo save to load with Modular Load Balancers either. it just crashed the game
sjhoward
sjhoward•3w ago
After today's MLB update was released?
Chickenskunk
Chickenskunk•3w ago
one sec, havn't checked. MB It works now? Anything I can provide to help?
SirDigby
SirDigby•3w ago
Make sure it is up to date on your server
Chickenskunk
Chickenskunk•3w ago
On my end the server and solo saves work after today's update. Is there any logs or something I can provide to help solve this issue?
dFAndy
dFAndyOP•3w ago
so, for me the Mod "MoreDecorations" with his requiered Mod "MoreMilestones2" made the Failure "BufferOverflow" perhaps @AndreAquila have any Idea ?
sjhoward
sjhoward•3w ago
Reliable Buffer Overflow isn't caused by a single mod, it's just each mod has an amount it needs and eventually there's not enough to go around. Andre won't be able to do anything about it without removing stuff from the mod
dFAndy
dFAndyOP•3w ago
oh okay than we have to wait for update in SML right?
ExGadris
ExGadris•3w ago
Following as we are having the same problem with the same error
sjhoward
sjhoward•3w ago
I wouldn't do that, the only real option is to turn off a mod or two - nobody's even sure if a workaround is particularly possible and it's been on the to-investigate list for a very long time It's not a bug, it's a technical limitation - and it's not definitely getting fixed, it's "maybe someday" (sorry if this sounds harsh, it's not intended that way - just trying to set realistic expectations)
dFAndy
dFAndyOP•3w ago
Than i dont Understand, why someone can have 60mods and Crash with the 61 Mod and someone has 30 mods an get Crashes. And most have the Same Favorit mods. Otherwise is that fail more on Game Version 1.0.1.0. since before i think. But i Hope they would do Something or give some Info abot that
ExGadris
ExGadris•3w ago
Yeah I was also confused because it is the exact same mods we had before the update but now somehow we have a problem
Yasmin
Yasmin•3w ago
Apparently refined power added some stuff/buildings lately which resulted in this, but that's just what i read in other threads
sjhoward
sjhoward•3w ago
Ah, because ficsmas also adds a bunch of stuff which uses the buffers
ExGadris
ExGadris•3w ago
Ohhhhh that makes sense! Is there a way to turn off the event?
sjhoward
sjhoward•3w ago
Yes, in the menus somewhere - not sure if it'd remove the stuff fully or just hide it though
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