Segmentation fault on dedicated Server after Update 1.0.1.0

After Update 1.0.1.0 our dedicated server casn not sart
Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=11
[2024.11.28-15.53.37:789][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x00000000000004ea
Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=11
[2024.11.28-15.53.37:789][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x00000000000004ea
0x00007f30ab3acd47 libFactoryServer-UnixCommonStartup-Linux-Shipping.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [C:/BuildAgent/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
0x00007f30ab20209b libc.so.6!__libc_start_main(+0xea)
0x0000000000217f09 FactoryServer-Linux-Shipping!_start()

[2024.11.28-15.53.37:792][ 0]LogExit: Executing StaticShutdownAfterError
Segmentation fault
0x00007f30ab3acd47 libFactoryServer-UnixCommonStartup-Linux-Shipping.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [C:/BuildAgent/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
0x00007f30ab20209b libc.so.6!__libc_start_main(+0xea)
0x0000000000217f09 FactoryServer-Linux-Shipping!_start()

[2024.11.28-15.53.37:792][ 0]LogExit: Executing StaticShutdownAfterError
Segmentation fault
8 Replies
KrakelLP
KrakelLPOPā€¢4w ago
I found the Modular Load Balancers produce the exception. When I deactivate this mod the server starts fine. @SirDigby
SirDigby
SirDigbyā€¢4w ago
Yep, it broke from today's update
KrakelLP
KrakelLPOPā€¢4w ago
the SMM marked this mod as fixed, but my dedicated server is terminating with the same error šŸ™‚ after the last update check, the server is running now
sjhoward
sjhowardā€¢4w ago
did you reboot the server before connecting? servers can only update mods when they aren't running
KrakelLP
KrakelLPOPā€¢4w ago
yes, the server was not running
sjhoward
sjhowardā€¢4w ago
it's working for me >debug
FICSIT-Fred
FICSIT-Fredā€¢4w ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels! If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
KrakelLP
KrakelLPOPā€¢4w ago
our server is running! oh there was a "not" on my broken English text, sorry šŸ˜¦
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