Fullscreen game freezes on focus
Sorry if this has been asked somewhere else, I searched but couldn't find anything.
I am having a weird problem when trying to use an eGPU with bazzite (using KDE and AMD version)
I've just run ujust update this morning, so I think everything is up to date.
I can launch the game, and it starts up, but the screen freezes when the game is focused. If I alt+tab to a different window, the game is playing fine in the background, but as soon as I return to the game, it freezes again.
I attached a video for reference. You can see that every time I alt tab back to steam, FF16 plays fine (well, its ff16 so "fine") in the background, but when I return to the game, it stops moving. Interestingly, if I hit esc in the game to open the menu, it KINDA works sometimes, but freezes again as soon as I leave the menu. Photo mode also KINDA works sometimes. The same happens on other games I have tried like Monster Hunter world.
I'm pretty new to Linux as a whole, so I don't really know how to start troubleshooting this. I found some similar discussions online, but most solutions mention to disable ForceCompositionPipeline, which so far as I can tell is an nvidia thing and I'm using AMD.
Does anyone have any advice on where to look to start troubleshooting this?
Specs are:
- PC: GPD Win4 AMD 7840u
- eGPU: GPD G1 AMD RX7600M XT
1 Reply
Couple of updates.
It seems related to adaptive sync. I use a gigabyte aorus 49 inch ultra wide monitor, which is a freesync premium pro display. However l, I often use it in PBP mode with my work computer on the other half of the screen. In this configuration, adaptive sync is disabled. If I switch off pbp mode, then the games run normally. If I then switch back to pbp mode, they keep running normally, until I quit the game, then they break again.
Additionally, if I set the game to run in windowed mode, and then right click on the ask bar and select full screen, the game continues to work.