Save Game crashing on load when underground belts send items to Mirrored Blender

So I've encountered an issue with my save game. I am able to connect the underground belt output to my Mirrored Blenders, but once they get Heat Sinks sent to them, the game crashes. I've attached a copy of the debug (first time so point out if I have done that wrong.)
Solution:
Just release a new version, hope it works nice now Nexus, let me know
Jump to solution
9 Replies
FICSIT-Fred
FICSIT-Fred•3w ago
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 17
Game: WindowsClient CL 379322 from steam
Path: `e:\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 17
Game: WindowsClient CL 379322 from steam
Path: `e:\Steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for SMMDebug-2024-11-18-21-12-29.zip triggered by @Nexus51
Nexus51
Nexus51OP•3w ago
Loaded an Auto Save from prior to sending heat sinks to Mirrored Blender and game continues with no issues.
sjhoward
sjhoward•3w ago
the crash is in the code for handling animation, so I'm suspecting the mirrored blender more than the underground belt have you successfully used the mirrored blenders elsewhere before/since?
Nexus51
Nexus51OP•3w ago
I know that I use most of the mirrored buildings prior to the latest set of patches after the 1.0 one and had no issues, but I can't guarantee it. This could be linked to the last save game I had die as well, it would have been around the same timeline (creating rocket fuel).
sjhoward
sjhoward•3w ago
Hm, probably worth a test if you get a moment! Andre's usually pretty good at fixing his mods fast if we can confirm it
AndreAquila
AndreAquila•3w ago
Hmmm, seems like something is wrong with the animations 😦 Let me fix that now
Solution
AndreAquila
AndreAquila•3w ago
Just release a new version, hope it works nice now Nexus, let me know
Nexus51
Nexus51OP•2w ago
Thanks @Andre Aquila <Aquila Industrial> it's working correctly now and even stoped the save from crashing (not that it matters now with the other save file working)
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