various default includes missing (alphakit)
I don't get what's changed but memory.h, sal.h and etc are missing from CSS UE install dir. And no, a reinstall does not fix this.
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eg:
Engine SharedPCH - Could not find include directory for 'xmmintrin.h' found in 'S:\Unreal Engine - CSS\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'. Engine SharedPCH - Could not find include directory for 'ctype.h' found in 'S:\Unreal Engine - CSS\Engine\Source\Runtime\Core\Public\Misc\Char.h'. Engine SharedPCH - Could not find include directory for 'wctype.h' found in 'S:\Unreal Engine - CSS\Engine\Source\Runtime\Core\Public\Misc\Char.h'.
Those are not UE headers, but MSVC headers
Please post a full log
if these are supposed to be symlinked it's an easy fix (i don't think exfat supports symlinks)
Okay, that's the same version I use
Actually
We might want to add a Fred crash for
compiler is out of heap space
there were a lot of heap running out of space while building in vs2022 even at 32gb ram, beyond that i don't know much.
Is there a way to free up some RAM, at least temporarily?
I honestly wonder why this happens tbh
could it be because i don't have any page file at all?
(none were set automatically at the time i reinstalled win10)
Could be, worth trying to add one
i also think there may be dirty memory from trying to rebuild before, i could try building directly after a reboot.
no heap problems now.
adding an 8GB page file (windows suggested 5GB) seems to have solved it