C
C#2mo ago
HeRoX1010!

Diagonal Inputs not reading at all

I'm making a fighting game in Unity and I'm working on the input buffer for it. With this I can dynamically create new special moves and perform them Everything's working correctly so far except diagonals inputs don't read at all. I added a debug log to check whether it is actually being processed an no nothing's happening at all. Here's the script: https://pastecode.io/s/5q7mu5ax HandleInput() is working correctly but HandleDiagonalInput() isn't working at all
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