Industrial Evolution when installed on server gives error on connect

On connect with this mod enabled I receive "Missing String Table Entry" Both dependencie are present on clientt and server
15 Replies
Acxd
Acxd2mo ago
>debug
FICSIT-Fred
FICSIT-Fred2mo ago
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels! If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
AngryFire
AngryFireOP2mo ago
Client or server or both im guessing server
FICSIT-Fred
FICSIT-Fred2mo ago
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 46
Game: WindowsServer CL 379322 from Server 1
Path: `d:\steam\steamapps\common\steamcmd\steamapps\common\SatisfactoryDedicatedServer`
SMM Version: 3.0.3
SML Version: 3.8.0
Installed Mods: 46
Game: WindowsServer CL 379322 from Server 1
Path: `d:\steam\steamapps\common\steamcmd\steamapps\common\SatisfactoryDedicatedServer`
-# Responding to Key Details for SMMDebug-2024-11-17-03-24-46.zip triggered by @AngryFire
AngryFire
AngryFireOP2mo ago
server
Acxd
Acxd2mo ago
I think this the real cause
[2024.11.17-03.20.52:412][175]LogNet: UNetConnection::SendCloseReason:
[2024.11.17-03.20.52:413][175]LogNet: - Result=ReliableBufferOverflow, ErrorContext="ReliableBufferOverflow"
[2024.11.17-03.20.52:413][175]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 192.168.1.50:64416, Name: IpConnection_2147463441, Driver: GameNetDriver FGDSIpNetDriver_2147478002, IsServer: YES, PC: BP_PlayerController_C_2147463427, Owner: BP_PlayerController_C_2147463427, UniqueId: Epic:1 (ForeignId=[Type=1 Handle=0 RepData=[03909AC655FF0B47C2A1758EDE78891CE80002623642E9476FA44DCD0E4DB51AA7]), Channels: 4, Time: 2024.11.17-03.20.52
[2024.11.17-03.20.52:413][175]LogNet: UNetConnection::SendCloseReason:
[2024.11.17-03.20.52:413][175]LogNet: - Result=ReliableBufferOverflow, ErrorContext="ReliableBufferOverflow"
[2024.11.17-03.20.52:412][175]LogNet: UNetConnection::SendCloseReason:
[2024.11.17-03.20.52:413][175]LogNet: - Result=ReliableBufferOverflow, ErrorContext="ReliableBufferOverflow"
[2024.11.17-03.20.52:413][175]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 192.168.1.50:64416, Name: IpConnection_2147463441, Driver: GameNetDriver FGDSIpNetDriver_2147478002, IsServer: YES, PC: BP_PlayerController_C_2147463427, Owner: BP_PlayerController_C_2147463427, UniqueId: Epic:1 (ForeignId=[Type=1 Handle=0 RepData=[03909AC655FF0B47C2A1758EDE78891CE80002623642E9476FA44DCD0E4DB51AA7]), Channels: 4, Time: 2024.11.17-03.20.52
[2024.11.17-03.20.52:413][175]LogNet: UNetConnection::SendCloseReason:
[2024.11.17-03.20.52:413][175]LogNet: - Result=ReliableBufferOverflow, ErrorContext="ReliableBufferOverflow"
which is very similar to https://discord.com/channels/555424930502541343/1307542344412696617/1307545892185833533 It's only 1 player atm, right?
AngryFire
AngryFireOP2mo ago
Yeah it connects, get the progressive bar as it loads data then kicks back to menu with messae yeah just me i like playing on server to take advantage of worl running when im not on blame minecraft for that
Acxd
Acxd2mo ago
just for testing purposes can you disable half of your mods, start with the big ones
AngryFire
AngryFireOP2mo ago
So will disable all mods except this one and see what happens, thats what i take from mentioned thread with only the main mod server works fine,, testing with larger mods enabled With only IE, Refined Power and 13 smaller mods it connects fine, any other mod causes that table error
Acxd
Acxd2mo ago
If you search for ReliableBufferOverflow in this server, they say similar issue, unfortunately there's no fix atm other than "use less mods"
AngryFire
AngryFireOP2mo ago
yeah figured that, i may go that route eventually but will continue m current game and see what future holds i appreciate you help and time
Acxd
Acxd2mo ago
at least from my side, I will try to reproduce the issue with IE and improve its subsystem
AngryFire
AngryFireOP2mo ago
appreciate it, willl follow it. Have a great night
Acxd
Acxd2mo ago
Thanks, you too!
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