Belt and Miner Mod; Randomly Stops Crafting
am i missing something? this crafts 4 times then stops for around 8 seconds, then crafts 4 again, then just loops like that.
6 Replies
@moidu21, you shouldn't have increased the fluid stack so much. If players stop using your mods, it will break their save. You should at least put a warning or develop a function to reset the fluid inventory back to 50m^3
If you changed the stacks only in your modded machines then ignore my comment above
do you have 4 full filled pipe in input ?
I tried both 1 full pipe, and all 4, and the same thing happened both times
i will remake some test on it but normally you need to have 4 full pipe in input and 4 pipe to output too
it consumme 4 time 300/m3
i dont really know how modding works on the back end but it may have some conflicts with a different mod somehow? i dont have many, but i have other mods, but nothing that effects nodes or crafting speeds or anything. but yea i also had all output pipes to a empty silo. but it seems to only start crafting when the crude oil goes over 300. so maybe its set to consume 300, but actually only consumes 3 like the tool tip says? again no idea how mods work on the back end, just a thought.
i just fully overclocked the refinery now its working fine, but if i take out the power shards it goes back to working then stopping. but if i overclock both of them, it stops working again. but there is never a time where there is no oil. it starts crafting when it hits about 200, then stops when it hits about 90
this is what it looks like on my end