Milestones not able to complete (put in ressources into milestone while shuttle has landed)
We are using debian as linux dedicated server, we are not able to put in any ressources into the ficsit hub, we can see all milestones - we have tried different mods and also with single mods e.g. MkPlus - Hoverpack - Inventory slots - please suggest/help
Solution:Jump to solution
Got it running, somehow my server used a different shell script and loaded a different file to start which fucked up the mod loading, i went into the stated loccation in the debug file and run the .sh of factory server. now it provides me this
25 Replies
This sounds like what happens when your mods haven't installed properly on the server. Type
/info
in the chat in game and let us know what you see.
Something people don't sometimes realise is that mods are only loaded on server start, so a server reboot is needed each time you add or update a modingame chat gives this:
yeah no mods are loaded
i stop the server fully install / update mods and then i start it again.
how are you installing the mods?
with Satisfactory mod Manager v3.0.3
>debug
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels!
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
Automated responses for Merciy (159006061192413184)
Key Details for SMMDebug-2024-11-12-10-20-23.zip
Outdated mods found!
Infinite Nudge can be updated to
2.1.5
MkPlus can be updated to 1.0.5
Update these mods, there may be fixes for your issue in doing so.The mods are actually not outdated, not sure why it tells that, cause if i click on "check for updates" it doesnt give me any update possiblitily
no they're definitely outdated, let me work out why it's not updating...
ah your server version is out of date
it's on CL 368883, while your desktop client is 378208
the new versions of the mods require 378208, so it can't install them
ahh ok, let me update - will take 5 min or so / thx so far!
updated server, updated mods, restarted server, and its still not working, same /info output as well.
ok, time for a fresh debug zip 🙂
-# Responding to
Key Details for SMMDebug-2024-11-12-10-46-40.zip
triggered by @Merciyoh! the included server log is from October
are you sure the server you're launching is the same server SMM is connecting to?!
lmc, but pretty much yeah
yeah I can see the version number has bumped on the server in the log, so it seems promising
Assuming that's correct, can you connect to your server and check the
FactoryGame/Mods
folder? Then download FactoryGame/Saved/Logs/FactoryGame.log
& upload hereSolution
Got it running, somehow my server used a different shell script and loaded a different file to start which fucked up the mod loading, i went into the stated loccation in the debug file and run the .sh of factory server. now it provides me this
fun thing is, the saved game files are still loading probably so there not two installs.
Thanks for your help @sjhoward !
Huh bizarre! Glad it's working, np 🙂