Issue starting modded server
Having an issue with my modded server. I read the error logs and see this at the top
Project file not found: /home/xxxxxxxxx/steamcmd/satisfactory/FactoryGame/FactoryGame.uproject
20 Replies
That's normal
>debug
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels!
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
-# Responding to
Key Details for SMMDebug-2024-11-09-00-41-44.zip
triggered by @KEWB@sjhoward3
Hmm SMM couldn't find your server log for some reason
What host are you using?
as in the provider?
Yeah
Indifferent Broccoli
Hmm yeah I've had problems with missing logs from them before, it's weird
If you open up your server in an FTP client and browse through to
factorygame/saved/logs
I'm guessing it'll be emptylet me check
However, there might be something useful in
saved/crashes
yup empty
no crashes folder within /saved
Maybe I'm misremembering what it's called - what else is in there?
Config
DebugUI
Logs
Hmm yeah none of those :/
damn
any steps i should try
Nothing I can think of without the server log!
Might be worth contacting indifferent broccoli to see if they're blocking access to the logs - either blocked from being written or accessed
Or to get the game running -
>debugmods
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues
Thanks