V
VALORANT•3mo ago
TK-2845

Hat Man

Modelled Cypher (AKA Mr. HatMan)'s helmet in blender, designed for 3d printing and cosplay :D
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24 Replies
Whimmy
Whimmy•3mo ago
thats sick af
TK-2845
TK-2845OP•3mo ago
TY certified hat man main
Whimmy
Whimmy•3mo ago
yw!!!!!!! :acreCypherDance:
sneakylizard123_4
sneakylizard123_4•3mo ago
Good job
zan
zan•3mo ago
aye thats fyucbng sick
TK-2845
TK-2845OP•3mo ago
glad yall like it :D
SirPythonXXII
SirPythonXXII•3mo ago
Yo this is sick Kayo helmet maybe?
TK-2845
TK-2845OP•3mo ago
Working on that rn actually :)
SirPythonXXII
SirPythonXXII•3mo ago
W
TK-2845
TK-2845OP•3mo ago
That and I started modelling ekko's mask from arcane
SirPythonXXII
SirPythonXXII•3mo ago
Do you do requests?
TK-2845
TK-2845OP•3mo ago
like commissions?
Empire
Empire•3mo ago
yooo this is so cool!!! what do u use to model them?
TK-2845
TK-2845OP•3mo ago
Blender :D
Empire
Empire•3mo ago
Oo nice!
TK-2845
TK-2845OP•3mo ago
tysm, yeah ive been using it for a while now to make helmets, just recently started doing val/arcane stuff
Empire
Empire•3mo ago
That's so cool. I have struggled with blender for ages it's so hard to learn 😅
TK-2845
TK-2845OP•3mo ago
steep learning curve for sure, but from what I've learned its really just messing around and figuring out what works for you. A lot of times tutorials are made in a way that restricts finding your own workflow, every modeler has their own methods and a lot of the time its found just looking around the software on yur own :)
Empire
Empire•3mo ago
Yeahhh I agree
TK-2845
TK-2845OP•3mo ago
(heres the modifiers i use if your intrested)
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TK-2845
TK-2845OP•3mo ago
my workflow is bevel based so i use bevel weights to highlight the sharp edges and keep even quads to carry the subdivision
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Empire
Empire•3mo ago
cool!
SirPythonXXII
SirPythonXXII•2mo ago
Now all we need is a working cypher cam to go with it
TK-2845
TK-2845OP•2mo ago
i meannnnn

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