Mods and Blueprints Issue
Having an issue with mods and the blueprint designer on the linux dedicated server.
Server is running on local server in home network and is stable.
I create the blueprint, save it and recover the materials. However, when I reload the blueprint in the designer, it loads and is physically there but is invisible.
Same thing happens if I build the blueprint in the world, it physically places but is invisible.
I "think" I have possibly narrowed it down to the Linear Motion mod as this happens when placing, saving and reloading an elevator blueprint but does not occur with other modded buildings.
The elevators can be built normally in the world and appear and operate with no issues.
Any help gratefully received.
Mods I am running are as follows (the copy mod list in SMM does not seem to be working):
Auto Sort Inventory
AutoLink
Cable Choices Plus
Conveyor Wall Hole
Curve Builder
DI Fluid Buffers
DI More Lights
Daisy Chain Everything
Destructible Deposits
Finer Foundation Rotation
Flashlight Settings
Flex Spines
Floor Hole Ceiling Logistics
Fluid Extras
Fluid Sink and more
Gateways Extension
Glass Fluid Buffer
Hypertunnels
Infinite Nudge
Infinite Zoop
Infinite Spline
Linear Motion
Longer Beams
Lower Space Whale-Thing Health
More Beams and Pillars
More Sign Spots
No Z Fighting
Power Checker
Road Tool
Satisfactory Mod Loader
SkyUI
Small Awesome Sink
Structural Solutions
Swift Swimming
The Dismantler
Throughput Counter and Limiter
Track Props and Small Stations
Translucent Belts
Uninterrupted Train Belts/Pipes
Unrestricted Icons
Upside Down Foundations More
Vertical Logistics
Vertical Splitters and Mergers
Wall Pipe Supports
X3-Lights/Cheap Lights
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