Mods and Blueprints Issue

Having an issue with mods and the blueprint designer on the linux dedicated server. Server is running on local server in home network and is stable. I create the blueprint, save it and recover the materials. However, when I reload the blueprint in the designer, it loads and is physically there but is invisible. Same thing happens if I build the blueprint in the world, it physically places but is invisible. I "think" I have possibly narrowed it down to the Linear Motion mod as this happens when placing, saving and reloading an elevator blueprint but does not occur with other modded buildings. The elevators can be built normally in the world and appear and operate with no issues. Any help gratefully received. Mods I am running are as follows (the copy mod list in SMM does not seem to be working): Auto Sort Inventory AutoLink Cable Choices Plus Conveyor Wall Hole Curve Builder DI Fluid Buffers DI More Lights Daisy Chain Everything Destructible Deposits Finer Foundation Rotation Flashlight Settings Flex Spines Floor Hole Ceiling Logistics Fluid Extras Fluid Sink and more Gateways Extension Glass Fluid Buffer Hypertunnels Infinite Nudge Infinite Zoop Infinite Spline Linear Motion Longer Beams Lower Space Whale-Thing Health More Beams and Pillars More Sign Spots No Z Fighting Power Checker Road Tool Satisfactory Mod Loader SkyUI Small Awesome Sink Structural Solutions Swift Swimming The Dismantler Throughput Counter and Limiter Track Props and Small Stations Translucent Belts Uninterrupted Train Belts/Pipes Unrestricted Icons Upside Down Foundations More Vertical Logistics Vertical Splitters and Mergers Wall Pipe Supports X3-Lights/Cheap Lights
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