Feedback on my desktop app welcome screen

I'm developing an app that allows quickly prototyping UIs through configuration files (and in the future also with a no-code editor) for a desktop toolkit. I'm not very good at front end stuff, but I'm quite passionate about it, I like designing UIs. I would really appreciate it if someone with more experience than me could take a look at the welcome screen of my app and give me some feedback. Info and context: - I'm using Material Design 3 - Font is Montserrat (mostly using Medium, SemiBold and Bold) - On the left there's a welcome message with the app's logo on top - On the right there is a Grid showing the last modified files. There's also an input field to quickly filter them if there are too many. On the bottom there are two buttons, which are disabled when no card is selected. The one with the eye is going to open the Live Preview tool. It's basically a read-only view of the UI. The one with the pen is the Editor tool, which is not yet implemented and will allow dragging components around, set their properties with sidebars, etc... Edit: I though it was worth mentioning that in the future I may also need to add buttons for settings and theme mode Edit 2: for comparison, here's how the welcome screen looks now Image
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29 Replies
ἔρως
ἔρως2mo ago
your ui is missing any way to select or see which ui was selected and is currently in use it also is very unintuitive what's the eye and edit button for? how do i add a new ui? how do i remove an ui? and the 2nd screen is confusing what is it for? how do i get there? is it to edit? add?
Alex
AlexOP2mo ago
That is not really necessary as every time the user goes back to the welcome screen the currently open project is disposed/closed If you mean some kind of style to indicate which card is selected and therefore going to be loaded, then it will be included of course. I'm not showing such minor details in the prototype I explained it in the post, read it again
ἔρως
ἔρως2mo ago
those minor details are the most important those are what separate ass from class
Alex
AlexOP2mo ago
I'm probably going to add a bin icon to the cards that shows only on mouse hover As for adding UIs, I will probably add another button at the bottom and activate DnD on the Grid
ἔρως
ἔρως2mo ago
that is horrible. what if i dont have a mouse, like on a tablet or phone? dont hide options just for "sleek" looks
Alex
AlexOP2mo ago
I edited the post, sorry That is what the current welcome screen looks like The issue with this one is that if I add the logo above the welcome message, the window ends up taking almost all the screen. Too much vertical space used, imo
ἔρως
ἔρως2mo ago
i though it was a 2nd screen, to edit the templates
Alex
AlexOP2mo ago
I agree, but what I'm mostly concerned about is the layout The style is pretty straightforward Sorry, I should have mentioned that this is exclusively a desktop app
ἔρως
ἔρως2mo ago
what about a windows tablet? thats a desktop os and those dont have mice also, what about people with motor skill deficiencies?
Alex
AlexOP2mo ago
I could make the icon transparent to not obstruct the card's content
ἔρως
ἔρως2mo ago
that works, but dont know how well it will look like but i can see it causing some issues for people who have visual impairments
Alex
AlexOP2mo ago
What would you suggest?
ἔρως
ἔρως2mo ago
having it always visible you can take the top-right corner and add the buttons to edit and delete there and the select too like how would do in transparent, but not transparent in this case
Alex
AlexOP2mo ago
What about this? I did not add the buttons to all the cards but you get the idea. I also expanded the image to take all the space, slightly brightened the cards background and added a subtle border
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Alex
AlexOP2mo ago
Oh and I also added a button to add projects near the search bar
ἔρως
ἔρως2mo ago
honestly, it looks a lot more functional
Alex
AlexOP2mo ago
The cards are not too tall now in your opinion?
ἔρως
ἔρως2mo ago
honestly, i don't think so the empty bar looks weird af
Alex
AlexOP2mo ago
You mean on the other two?
ἔρως
ἔρως2mo ago
yup it's missing something
Alex
AlexOP2mo ago
I agree, I did not add the buttons just to prototype faster, but the idea is that all cards will show the actions
ἔρως
ἔρως2mo ago
sounds perfect to me i like that you used different colors, and that color isn't the only thing conveying meaning
Alex
AlexOP2mo ago
Thanks! I still have much to learn in my frontend journey 😅
ἔρως
ἔρως2mo ago
we all do, so, don't worry
Tuff
Tuff2mo ago
I feel like there's no need to make the welcome screen for logo and description that big
Alex
AlexOP2mo ago
Would you change the layout too or just the size?
pangalan1
pangalan12mo ago
those are what separate ass from class
will be using this
Alex
AlexOP2mo ago
Oh right, here's the final result guys
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ἔρως
ἔρως2mo ago
that looks SO MUCH BETTER
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