Fluid Teleporter - CL : names sync issues on dedi Srv

Hi, we're using the Fluid Teleporters - CL from Andre Aquila on our Linux Dedicated Server - they do work and we absolutely love them! unfortunately, there are some annoying synchronization issues with the teleporter names: 1. immediately after naming an intake, only the player that named it can see that name on outputs (other player's can't) then, after something unknown happens (possibly after some time has passed, or after a server restart or sth like that), it becomes much weirder: - some teleporter names no longer show up in the list for any player (but they keep working fine) - some names "get transfered to another player" (the player who originally named them can no longer see them in the list, but another player can) using the search or checking/unchecking "show only unconnected inputs" does not change the weird behavior, both seem to work fine on the displayed list, but the missing entries remain missing... The last Version changelog includes "Multiplayer Compatiblity", but we're not sure if that's supposed to include dedicated Servers or not, but other than these name-list issues it seems to work wonderfully. @Andre Aquila <Aquila Industrial> are you aware of these issues?
2 Replies
AndreAquila
AndreAquila•2mo ago
Hey Sorontik!! 👋 Hmmm... i was not aware of this naming issue in dedicated servers. I will try to reproduce it here some way to be able to fix it. ( i only tested it with me alone in the server 😦 ) Thanks for reporting it, helps a lot
Sorontik
SorontikOP•2mo ago
Let me know if we can provide information to help you
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