VRR doesn’t work anymore

I’m using the bazzite-deck image on my HTPC and since the latest update [v41] the VRR toggle, even though is enabled, doesn’t change the state of the VRR which remains disabled. I have a VRR capable tv obviously and it worked before the new major
50 Replies
Kyle Gospo
Kyle Gospo3w ago
Is this in-game or in the steam menus?
antheas
antheas3w ago
i tested VRR multiple times ingame to make sure including LFC
thankfully i messed up again
Steam menu, in game it works as intended
antheas
antheas3w ago
yea thats intended
thankfully i messed up again
It makes no sense, I want to enable the VRR for the UI too. It worked like that before the last update too.
antheas
antheas3w ago
why do you need vrr in the steamui we disabled it because it can cause monitors to flicker
HikariKnight
HikariKnight3w ago
you want the steam ui to use 2x battery whenever present on the screen and also cause the issues antheas mention? just so you can have VRR on in the steam ui?
antheas
antheas3w ago
he has an HTPC VRR would just do the flashing issue we are not sure if we want to do the frame halving on HTPCs that might get reverted
thankfully i messed up again
The problem is that now the screen will turn dark whenever I perform one action after another quickly, or when I switch from game to UI
antheas
antheas3w ago
can you update to the latest ver a fix got in for the timing issue
antheas
antheas3w ago
if you have issues with VRR being disabled on the latest ver we will look into the issues it causes it shouldnt cause any
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Is it on stable?
antheas
antheas3w ago
yea should
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The black screen after a fast action seems to still be here
HikariKnight
HikariKnight3w ago
oh right
antheas
antheas3w ago
how many hz is your monitor what ver are you on
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120hz, latest stable as of now
antheas
antheas3w ago
build id from steam settings can you take a video
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F41.20241030 Stable
antheas
antheas3w ago
ok, video?
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Okay so, after testing it a bit more it seems that the problem always happen when a game is running and you go back to the Steam UI
thankfully i messed up again
You can see my film maker skills at its peak here btw And completely randomly the other times
antheas
antheas3w ago
what is your frame limit for the game
antheas
antheas3w ago
what is your frame limit in the slider
antheas
antheas3w ago
and if you disable vrr does it fix itself? ima be honest this doesnt look vrr related this looks kernel related especially after sleep
thankfully i messed up again
I never put it to sleep Always restarted, sleep never worked with me (On any of the clean installs I did)
antheas
antheas3w ago
yeah im starting to understand journalctl -b | fpaste
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After the issues presented itself? Because I shut down the pc
antheas
antheas3w ago
turn it on then journalctl -b -1 | fpaste
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Okay @antheas https://paste.centos.org/view/b3e4ad47 Nope, it gets worse both in the UI and in game
antheas
antheas3w ago
nothing obvious in the logs
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I guess it’s the TV itself the problem. Not that it is broken, but since the UI has a different refresh rate than the game it makes sense that it will behave like that… I think? Anyway it’s such a big problem that it’s making the distro unusable
antheas
antheas3w ago
i get that i also saw a report though
antheas
antheas3w ago
GitLab
AMD GPU screen blanking for seconds with a warning (#3725) · Issues...
Hello, I run Fedora 40 on a ThinkPad T14 Gen3 - comes with AMD Ryzen 7 PRO 6850U with Radeon Graphics. I have my monitor connected...
antheas
antheas3w ago
turns out its the kernel so go and drop a comment in there and give me another log because this one expired although i think you have a different issue
antheas
antheas3w ago
Try disabling hdr Although it's probably this
thankfully i messed up again
https://paste.centos.org/view/234ab99a here the dmesg log Doesn’t seem to be that tho Same problem Okay, it actually completely broke something It didn’t crash the gpu because it wouldn’t render anything, but it fucked up the colours and there was a lot of static and the usual problem Re-enabling the HDR restored the situation to normal with the usual bug Journalctl https://paste.centos.org/view/19a8c6b9 dmesg https://paste.centos.org/view/7e7f4757
Akanar
Akanar3w ago
I have had to set my 6900xt memory clock to the max all the time to fix that gitlab issue. Have had to do this since upgrading to my Samsung G95C. A lot of various AMD DRM issues about it. Been an issue for a while. I'll need to check when I get home but only a couple of months ago VRR was fixed for me across the board with Gamescope HDR vrr fixes on both my systems so would be disappointing if it broke again. Things seemed to be working but didn't specifically bring up the vrr fps monitor to make sure when I upgraded to f41.
Chronus
Chronus3w ago
This is a very bad idea.
Aru
Aru3w ago
Try a rollback to an older version, see if it fixes your problem
Aru
Aru3w ago
Bazzite Rollback Helper - Bazzite Documentation
Bazzite is a custom image built upon Fedora Atomic Desktops that brings the best of Linux gaming to all of your devices.
thankfully i messed up again
Why? I wanted to avoid that but if there is no other choice
Aru
Aru3w ago
There's work in progress to make the 60hz lock in steam UI optional, but its not available on stable. Roll back + waiting is the easiest solution
thankfully i messed up again
Did the rollback, it works like a charm again
KingSlendy
KingSlendy3w ago
Honestly just hoping they bring back the UI scaling because I absolutely hate how it looks by default with all the cut outs in some screens (particularly settings)
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