Trouble with Sunshine streaming and VAAPI encoding

Hi all, I'm new to Bazzite and trying to build a streaming setup. I get a fair bit of hitching when playing, wired client and server. I think the server is not able to use the VAAPI encoder. My hardware is a Ryzen 7940HX (16C/32T) CPU with a Radeon 7900XT, and I've attached my sunshine log.
7 Replies
Promit⚡
Promit⚡OP2mo ago
Here's a cut down section of log
Promit⚡
Promit⚡OP2mo ago
Oh and I'm using plain stable mainline Bazzite
HikariKnight
HikariKnight2mo ago
installed through the flatpak or the ujust the ujust is the one that should be used. also if you switch between desktop and gamemode, sunshine sometimes need to be restarted
Promit⚡
Promit⚡OP2mo ago
Installed through ujust, and I didn't set up game mode, I just open steam to big picture mode at boot when I enabled Moonlight statistics overlay the hitching is synced with large spikes in packets dropped due to network jitter, but I don't know if that helps I think my stuttering is due to something else, it's much much better via Steam streaming but I get these periodic enormous spikes in lag and moonlight is just reporting tons of packets dropped due to network jitter
SoundandPicture
SoundandPicture2mo ago
GitHub
Ally-Bazzite-Helper-Scripts/Streaming_Stutter_Fix at main · jajabro...
Repo of scripts I use in Bazzite for Asus ROG Ally that help make my life easier. Primarily to fix streaming stuttering - jajabro1/Ally-Bazzite-Helper-Scripts
Promit⚡
Promit⚡OP2mo ago
this looks like it's designed for wifi, i'm all wired. I've been making some progress here, it seems like things are okay as long as I limit my bandwidth setting to around 25 Mbps I don't really understand why that would be the case on a 2.5 gigabit wired LAN, but it seems like this might be a question for the Moonlight discord instead. continuing to explore various settings. VAAPI is probably working fine from what I can figure okay I'm pretty sure this is a client side problem at this stage, my mistake for not testing other devices sooner. thanks all the same.
HikariKnight
HikariKnight2mo ago
it is, i just looked at the log, the errors are in the part where it is testing what the card supports (which always generate errors and it even says "if there are any errors about encoders above this, ignore them") i was heading to bed when i was answering you earlier
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