✅ Pink material
I have this code, but the material dont work he is pink
maybe u now there my problem?
Shader "Graph/Point Surface" {
Properties {
_Smoothness ("Smoothness", Range(0,1)) = 0.5
}
SubShader {
CGPROGRAM
#pragma surface ConfigureSurface Standard fullforwardshadows
#pragma target 3.0
struct Input {
float3 worldPos;
};
float _Smoothness;
void ConfigureSurface (Input input, inout SurfaceOutputStandard surface ) {
surface.Albedo = input.worldPos;
surface.Smoothness = _Smoothness;
}
ENDCG
}
Fallback "Diffuse"
}
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