Question about RePan - Oil Recipe?
@McGalleon | [FexPan / SF+]
"Catalytic Resin - Converts Fuel and Aluminum Scrap to a bunch of Resin and Alumina Solution
(Alumina Solution Output is enough so that Scrap can be reformed 1:1 with Electrode Scrap)"
This is straight from the ReadMe of the mod, but I'm confused because it's incorrect, Catalytic Resin wants Bauxite, not Scrap
32 Replies
Ah oops, i forgot i changed that
Err i'll have to check the math on that again
I think it was needed to change that due to Production Amplification but i'll take a look
Ah darn, I've been looking at all the production loops to maximize my resource usage and that looked like the perfect way to start duplicating Heavy Oil Residue
Also I love trading complexity for efficiency, but all this math is making my head hurt
Oh right i almost forgot about possible Resin and Pyrolized Heavy Oil loops
I think this was precisely why i changed it up
No! My shenanigans!
Tbf, you get a lot of mileage out of RePan alts if you use them well
Oh definitely, I'm just greedy
So while its not perfect loops, its probably a high yield regardless
Especially with Catalytic Fuel and also Heavy Coal Oil
There might still be some loopholes you can abuse with Somersloops
Especially with leached steel destroying the amount of coal needed
Leaves more coal for HOR duping
Yeah leeched steel and stained steel beam i believe
I love how they're all based of real world processes when possible
I have to check the numbers more thoroughly against new alts introduced in 1.0
Speaking of, calcinated iron is kinda beaten by the new alternative in 1.0
If I'm not mistaken they're almost 1 for 1
Calcinated is one i DID compare, main benefit it has is speed I think
Its very funny how calcinated ended up becing a base game alt
I'll take a look at it's niche and see if i can give it a new one
Seems the devs are watching you closely, maybe they'll snag some others
I was very surprised by a few recipes to say the least
It's kinda funny, the ratio for Regen acid makes both battery recipes use the same amount of sulfur
Given that batteries are pretty useless now I guess its fair
Fair
I'd love to see more recipes use the packager, that was a fun one to see
Ive mostly refrained from that and used that more in FexPan, given that that one is more of a proper game rebalance instead of an expansion.
But i'll see if i can make a patch for RePan today with some adjustments
I assume fexpan is gonna take a while longer than repan to update?
Yes as it depends on Kmods Library due to the Chemical Reactor and a bunch of parts
And i gotta fix it up for Tier 9
Makes sense, I'm excited for it though!
Whole bunch of adjustments needed
Wish the online calculators supported mods, this turborubber and plastic recipe is making my brain melt
Hehehe
Rude ðŸ˜
i think it was 1 of one to 3 of the other?
while normal recycling was 1 to 2
It's like 2.7 repeating or something
0.375 to 1 actually
hmm it should be an integer from what i remember.
At least the conversion of plastic to rubber and vice versa.
Not sure about oil to either one tho
I mean the turbo one is 0.375 to 1
3 to 8 if using whole numbers
Either way, thank you so much for the help!!
hmm seems accurate
Youre welcome!
There, the new update should now resolve some issues + ive changed the ReadMe to reflect the recipes
Awesome!