some mods

Are there mods for: Higher level belts & Pipes More OC than 250% Higher Build Limit (above 2km)
8 Replies
Rick Wilder
Rick Wilder2mo ago
>belts2000
FICSIT-Fred
FICSIT-Fred2mo ago
Due to the complexities of how the game has implemented belts, the maximum belt transfer speed can't exceed 2000 items/min without leading to a loss of items. Splitters and mergers also have a similar 2000item/min limitation. If a mod offers faster belts than this, they will not work properly, and are likely a relic from older updates. Mods that compress items or globally reduce item costs (ex. Th3's Part/Recipe Compressor) exist as a workaround for the time being.
Rick Wilder
Rick Wilder2mo ago
>pipes600
FICSIT-Fred
FICSIT-Fred2mo ago
Due to the complexities of fluid dynamics and the way the game has implemented the pipe fluid simulation, the maximum pipe transfer speed can't be increased beyond 600m³/min without leading to loss of fluids. Mods that compress fluids or globally reduce fluid costs (ex. Th3's Part/Recipe Compressor and Heavy Fluid Overhaul) exist as a workaround for the time being.
Rick Wilder
Rick Wilder2mo ago
>mod compact machines maybe for the overclock
FICSIT-Fred
FICSIT-Fred2mo ago
Fred Mod Search™
Compact Machines
A mod that adds x10/x100 and x4/x16/x40 versions of all base game Producers and Generators, based on Minimal Factory EA: :white_check_mark: EXP: :white_check_mark: Last Updated <t:1729653143:R> Created by xXdrewbaccaXx, Ficsit Industries, and Mastrmyrtr9
If this isn't the mod you were looking for, try a different spelling.
Frissyn
FrissynOP2mo ago
alright thank you @Rick😎Wilder can compact machines be added to an existing save relaunched, mods dont appear
Rick Wilder
Rick Wilder2mo ago
answered here https://discordapp.com/channels/555424930502541343/555516979260293132/1299659599653371904 check for milestone unlocks in HUB - but please dont post question in mmultiple threads 😛
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