Machines mysteriously turn back on again when building another machine.

As per the title, for long I did notice my machines turning back on again and first thought it was just unique to Andre's Upgradeable Machines hence my prior report. Then I noticed it happening even if I didn't do that and when I just built another machine. I thought I got lucky when I just disabled one mod I suspected but sadly the issue simply does not occur just after loading a save which makes this bug very difficult to pursue. All I can really provide is my long list of mods through the debug (meta.json, since clicking Copy Modlist in SMM does not visibly do anything for me nor copy it to clipboard).
Solution:
It should be fixed now since Andre updated Upgradeable Machines and I can for now only think that these problems were linked and after testing a bit I doubt it will occur again.
Jump to solution
5 Replies
SakuraKoi
SakuraKoiOP3mo ago
(if there is a better way to share the mod list please tell, since copy & paste simply nets an attachment anyway)
sjhoward
sjhoward2mo ago
>debugmods is all I can really think of for this one, I'm afraid
FICSIT-Fred
FICSIT-Fred2mo ago
Follow this flowchart to troubleshoot issues caused by mods (crashes, unexpected behavior, etc.). More information can be found on the docs: https://docs.ficsit.app/satisfactory-modding/latest/faq.html#_how_can_i_troubleshoot_crash_issues
SakuraKoi
SakuraKoiOP2mo ago
Sadly, it evidently does not happen after loading for an unknown amount of time and I have yet to find the trigger. I meant to try that but first disabled the most likely culprit and then thought I was lucky. It is the opposite. :Sadge: I may still try it later but due to the time it will take, I first meant to ask.
Solution
SakuraKoi
SakuraKoi2mo ago
It should be fixed now since Andre updated Upgradeable Machines and I can for now only think that these problems were linked and after testing a bit I doubt it will occur again.
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