Compact Machines - Fuel-Powered Generator x16
I'm using version 1.5.9 of Compact Machines. The Fuel-Powered Generator x16 reports "No Power" after connecting it to the grid, which has power. The machine will stay in this state and does not start working. x4 is working fine. I tried to connect it to a power storage without a change of behavior.
Ping as mod description requested: @Mastrmyrtr9 (Compact Machines)
Mod Name Mod Reference Version
Compact Machines CompactMachines 1.5.9
Container Screens and more ContainerScreen 1.0.23
Daisy Chain Everything DaisyChainEverything 1.0.7
Digby Tool DigbyTool 2.0.7
Infinite Nudge InfiniteNudge 2.1.4
Infinite Zoop InfiniteZoop 1.8.13
Just Sink JustSink 1.0.9
Modular Load Balancers LoadBalancers 1.11.3
SkyUI SkyUI 1.0.14
Small Awesome Sink SmallAwesomeSink 1.0.9
14 Replies
Are you fueling it with compressed liquids? I believe the x16 needs compressed fuels
I'm was not. I will try. I did not notice a hint in that direction.
Well if you click the fuel icon above the fuel slot, does it say compressed fuels?
no, or I'm blind
Maybe because I'm not using Th3Fanbus' Item/Recipe Compressor
No that wouldn't effect it
Stupid question but can you verify you're supplying it with fuel?
ok... now I feel stupid. It works now. I have tried several times. huh
reconnected and not working again
Hmm... I've used several x16 generators in my world and they worked just fine...
sry, that was an x40 just now. Looks like it's working.
thx for helping my stupidity
Maybe we should find a way for the fuel tooltip to display compressed fluids @Mastrmyrtr9 (Compact Machines) ? Yet another thing we have to get to eventually :sad:
All good
The tooltip does display compressed fluids, that's why I asked them to check :P
Wait, x40 is where compressed fluids come into play for fuel gens.. whoops :alpacawonke:
Coal gens use compressed at x16 so I assumed it was the same for fuel gens
Coal/Nuclear also displays "compressed water" under the water section of them, but only in text not visual since for some reason the UI doesn't change
Been messing around with CM with a dedicated server as the test subject, so far I’ve only found that the OC values are wrong
-# Of course we’d have to use C++ to fix this implementation but :crosspepe: