Linked Machines sometimes do not work until reload

First of all, thanks @Andre Aquila <Aquila Industrial> so much for this wonderful mod. I noticed that for my very beginning setup, I am producing Wire for example, with 2 Constructors. Then I put the 3rd one next to the 2nd one, connect the Wire, copy-paste the settings but nothing happens to it. If I manually put some Copper Ingot into it, the product is then teleported out correctly but no input is put in. This happens until I reload the game then it works correctly. I also noticed I had some issue with the 2nd machine before but I don't know what I did, I change recipe, rebuilding, etc until it works by itself somehow.
3 Replies
AndreAquila
AndreAquila2mo ago
Hey theapologist, hmm, that shouldn't be happening in this new version. Will review it now. At least every 60 seconds it should be "looking" for new machines around it. Thanks for reporting it
theapologist316
theapologist316OP5w ago
@Andre Aquila <Aquila Industrial> thanks, at least it works after a restart. Though curiously I also see my new machine just work after connecting power without connecting to any other machine (somehow it gets input material, I don't know from where. there is no machine surrounding it). I wonder if there is any mod conflict. I do not have any mod that should distribute items by themselves except this mod though.
AndreAquila
AndreAquila5w ago
Due to the size of the manufacturer, they can sometimes look for up to 20 meters distance, don't know if that can be it.
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