Always Daytime by Andre Aquila Causing Game Crash
Removed mods to find Always Daytime is prob. Verified after reinstalled mods I use.
Version: 372858 Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000025a28e30bb0
FGSteam_FG_Win64_Shipping!TOctree2<UObject *,FSignificanceOctreeSemantics>::FindElementsWithBoundsTestInternal<
UFGSignificanceManager::Update'::
25'::<lambda_1> >() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Math\GenericOctree.h:637]FactoryGameSteam_FactoryGame_Win64_Shipping!UFGSignificanceManager::Update() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGSignificanceManager.cpp:358]FactoryGameSteam_FactoryGame_Win64_Shipping!UFGGameViewportClient::Tick() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGGameViewportClient.cpp:34]FactoryGameSteam_Engine_Win64_Shipping!UGameEngine::Tick() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1885]FactoryGameSteam_FactoryGame_Win64_Shipping!UFGGameEngine::Tick() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGGameEngine.cpp:15]FactoryGameSteam_Win64_Shipping!FEngineLoop::Tick() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5864]FGS_Win64_Shipping!GuardedMain() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]FGS_Win64_Shipping!GuardedMainWrapper() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]FGS_Win64_Shipping!LaunchWindowsStartup() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]FGS_Win64_Shipping!WinMain() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:298]FGS_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]kernel32 ntdll4 Replies
>debug It may be a conflict with another mod - if you could post a debug zip that might help track it down.
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in #help-using-mods. This ensures that your help request won't get buried and forgotten in other, non-help channels!
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
If you need a substitute in the meantime, you could try this:
>mod skyui
Fred Mod Search™
SkyUI
Time Perception Configurator
EA: :white_check_mark:
EXP: :white_check_mark:
Last Updated <t:1729087611:R>
Created by deantendo and D4rk
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