Blueprint Zooper no cost
I believe that when using the mod "Blueprint Zooper" only the first notched BP consumes resources and all the others are built for free.
Ping @Almine
7 Replies
Yup. That’s the known issue.
Currently no eta for fix this bug(?)
I would recommend a priority to that as it is kind of a showstopper - like total usage blocker - for many, myself included
also maybe related - zooped blueprints invariably are rotated 45 degrees from the original, and none of the keybinds shown change that
There is a keybinds for that. Mouse scroll or
if infinite nudge installed, numpad8,6 is for rotate them
I just said those do nothing
wait what? how? :thonk:
Also the reason why I didn’t set cost is, because zooped bp is not created by buildgun.
I could send info to Buildgun but I didn’t want extra bug(like not able to clear item request).
Also because of inventory slots are limited… it’s not enough for zooped BP.
I understand and respect your argument. However, for this reason it was also a quick decision for me to deactivate the mod again, too. Nevertheless, I would like to use the mod at least for decorations, where the costs are not as high as for entire factories. And perhaps it would be an idea to create a mod's own storage in which you store the necessary materials before starting construction and which the mod then uses. (Of course I have no idea whether something like that would even be possible).
I didn't have the problem with the use (rotation), by the way, despite other mods like "infinite zoop/nudge". Actually, everything else worked great during my short trial period.
Nonetheless, I just have to keep mentioning how great I think the modders' efforts are to create an even better gaming experience.
Well, I will investigate how to add cost anyway. I can make toggle-able them with Config so…
yeah, thanks for waiting and feedback!