Graphical overhaul

i have installed your mod and configured things from steam screenshot but now im crashing Version: 372858, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No Fatal error: [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\VulkanRHI\Private\VulkanUtil.cpp] [Line: 1130] VulkanRHI::vkQueueSubmit(Queue, 1, &SubmitInfo, Fence->GetHandle()) failed, VkResult=-4 at C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\VulkanRHI\Private\VulkanQueue.cpp:74 with error VK_ERROR_DEVICE_LOST FactoryGameSteam_VulkanRHI_Win64_Shipping!VulkanRHI::VerifyVulkanResult() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\VulkanRHI\Private\VulkanUtil.cpp:1130] FactoryGameSteam_VulkanRHI_Win64_Shipping!FVulkanQueue::Submit() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\VulkanRHI\Private\VulkanQueue.cpp:77] FactoryGameSteam_VulkanRHI_Win64_Shipping!FVulkanCommandBufferManager::SubmitActiveCmdBuffer() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\VulkanRHI\Private\VulkanCommandBuffer.cpp:649] FactoryGameSteam_VulkanRHI_Win64_Shipping!FVulkanCommandListContext::RHISubmitCommandsHint() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\VulkanRHI\Private\VulkanCommands.cpp:844] FactoryGameSteam_VulkanRHI_Win64_Shipping!FVulkanDynamicRHI::RHISubmitCommandLists() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\VulkanRHI\Private\VulkanCommands.cpp:945] FactoryGameSteam_RHI_Win64_Shipping!FRHICommandListImmediate::ExecuteAndReset'::2'::<lambda_3>::operator()() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:723] FactoryGameSteam_RHI_Win64_Shipping!FRHICommandListBase::Execute() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:457] FactoryGameSteam_RHI_Win64_Shipping!FRHICommandListImmediate::ExecuteAndReset'::18'::<lambda_4>::operator()() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:773] FactoryGameSteam_RHI_Win64_Shipping!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(void),0> >::ExecuteTask() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1266] FactoryGameSteam_Core_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648] FactoryGameSteam_RenderCore_Win64_Shipping!FRHIThread::Run() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:329] FactoryGameSteam_Core_Win64_Shipping!FRunnableThreadWin::Run() [C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
Solution:
Ah, it's most likely related to using Vulkan as your GraphicsAPI. Is there a specific reason why you use it over DX12?
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17 Replies
Niggolo
NiggoloOPā€¢3mo ago
@(Taj)emnikTV [GraphicalOverhaul] i dont crash when the mod is not installed
Solution
TajemnikTV
TajemnikTVā€¢3mo ago
Ah, it's most likely related to using Vulkan as your GraphicsAPI. Is there a specific reason why you use it over DX12?
Niggolo
NiggoloOPā€¢3mo ago
it say "forced" on video setting tbh i dont and cant change it
TajemnikTV
TajemnikTVā€¢3mo ago
>launch settings >dx12
FICSIT-Fred
FICSIT-Fredā€¢3mo ago
To force the use of DirectX 12 with your game, add the -d3d12 or -dx12 argument to your game's launch arguments.
TajemnikTV
TajemnikTVā€¢3mo ago
Could you try this?
Niggolo
NiggoloOPā€¢3mo ago
oh lel i had -vulkan
TajemnikTV
TajemnikTVā€¢3mo ago
Ah
Niggolo
NiggoloOPā€¢3mo ago
probabily something left from u5 or something i dont remember that, i followed some guide probabily
TajemnikTV
TajemnikTVā€¢3mo ago
Yeah I often forget about launch args too lol Let me know if changing to DX12 helps:p
Niggolo
NiggoloOPā€¢3mo ago
i have to specific dx12 or it will be default?
TajemnikTV
TajemnikTVā€¢3mo ago
You can just leave the launch arguments empty and then change it in video settings if it doesn't default to DX12
Niggolo
NiggoloOPā€¢3mo ago
oh yeah that work too thank you for now it looking good and yeah dx12 selected by default
TajemnikTV
TajemnikTVā€¢3mo ago
Glad to hear that:D Honestly you scared me so much with that crash report lmao
Niggolo
NiggoloOPā€¢3mo ago
ahahahhaha im too, cause in the discussion you said "vulkan should work better cause amd ect" i didnt expect a crash related to that i just thought you didnt test it deeper but not a crash šŸ˜›
TajemnikTV
TajemnikTVā€¢3mo ago
Yeaaaah, I should probably update the guide and docs... I didn't expect maintaining two things at once was so hardXD
Niggolo
NiggoloOPā€¢3mo ago
well yeah it is confusing expecialy if one is old
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