"Cannot connect to a modded server on a vanilla game client" after updating dedicated server today
Hello, I recently got into this game and after getting to phase 5, tried to add some mods onto my dedicated server. I added three on and tested them out, but my brother who also plays with me was unable to join the server. Due to this, I disabled all the mods and he was able to get on fine. I haven't re-enabled any of the mods, but after the update today I am getting an error message when trying to open the server manager that says what I listed in the title. I have deleted all of the mods from SMM and made sure the mods disabled button is checked in SMM but nothing I do helps my issue. Can anyone suggest a fix for this?
TITLE EDIT: This seems to have happened after the game updated this morning, not just my dedicated server.
7 Replies
Bump?
>debug
We need more information to help you. Before launching the game again, open the Mod Manager and use the "Generate debug info" option, then send the zip file produced in this channel.
If you need to access older log files, see https://docs.ficsit.app/satisfactory-modding/latest/faq.html#Files_Logs
And some things to try:
In SMM change your install to the server instance you set up and change mods to "off" in the top right corner
Switch to the unmoded profile on both your server instance and your local install
Restart your server
And if all that fails, if you have access to the filesystem ( through an ftp client of some kind, for example) then find the FactoryGame\Mods directory and delete everything inside
Here is the debug file! Thank you for your help.
-# Responding to
Key Details for SMMDebug-2024-10-17-16-45-34.zip
triggered by @angeliciThank you for your ideas - deleting the mods directory in the server filesystem seems to have fixed my issue! I appreciate your help 🙂