Asset Toolkit doesn't work with Steam version of the game ?

Hello, i tried to run this tool to have a more enjoyable SDK
But i encountered several issues, i tried some workarounds but it still doesn't generate the assets

Firstly, the FactoryGame-Win64-Shipping.exe doesn't exist on steam, it's FactoryGameSteam-Win64-Shipping.exe
When i try to run the same command with the proper exe, it shows the Descriptor file doesn't doesn't exist
So i tried to duplicate this exe and renamed this copy with the proper name without "Steam"

This time it runned, but after that it launched the game despite the -nullrhi parameter

In the logs it pretends to extracted 12k assets
[2024.10.13-20.43.11:121][  0]LogAssetDumper: Game asset dump required through the command line. Game will dump the assets and exit
[2024.10.13-20.43.11:147][  0]LogAssetDumper: Gathering asset data under the path, this may take a while...
[2024.10.13-20.43.11:159][  0]LogAssetDumper: Asset data gathered successfully! Gathered 17216 assets for dumping
[2024.10.13-20.43.11:159][  0]LogAssetDumper: Display: Starting asset dump of 17216 packages...
[2024.10.13-20.43.11:160][  0]LogAssetDumper: Asset dump started successfully, game will shutdown on finish

But they are not findeable (not in FactoryGame/AssetDump/ or anywhere else in the game folder)
Same directory size too
(Indeed the extraction took 12 miliseconds tho)

I tried to remove the -EpicPortal -NoSteamClient arguments but that doesn't changed anything
I tried -RootAssetPath=/FactoryGame and /Content in case the 1.0 changed the entire path of the games assets, but seing all the other mods being updated without much issues since several days, i don't think they changed it anyway

Did i missed anything ?
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Solution
i dont know if the Asset Toolkit has been updated for 1.0 yet.

You're likely to get more information in the #discussion channel under Making Mods
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