Start with All Conveyor Belts by Andre Aquila missing Mk.6 lift

With the 1.0 update the belts now go up to Mk.6, but the Lifts are missing the newest one with 2 entries for the Mk.5 instead with 2 different resource costs. I'm wondering if there was maybe just a typo in the mod directing that entry to the wrong vanilla entity, leading to a quick fix once you're aware of it, or if it's a deeper issue that's going to require more effort to fix and the current extra Mk.5 is just a placeholder while you work on the code? I know you've got a lot to update @Andre Aquila <Aquila Industrial> but I'm not seeing anyone else mentioning this so I figure you might just not be aware of it. Thanks for the great mods btw, I'm enjoying a number of yours!
Solution:
Hey EstraDoll!!! Thanks for reporting it! I mistakenly put the wrong redirector for the recipe, duplicating the mk5... im uploading now the fix to it be mk6 lift! Im glad you like the mods ❤️ Let me know if the new version works right! 🙂...
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2 Replies
Solution
AndreAquila
AndreAquila2mo ago
Hey EstraDoll!!! Thanks for reporting it! I mistakenly put the wrong redirector for the recipe, duplicating the mk5... im uploading now the fix to it be mk6 lift! Im glad you like the mods ❤️ Let me know if the new version works right! 🙂
EstraDoll
EstraDollOP2mo ago
update looks good, thanks a lot!!
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