Stack resizer error

Hello, After adding the stack resizer mod-> loaded game , applied new stacks as 250, 500, 1000, and 2500 respectively , saved game and restarted , crash upon entering. Pinging @Acxd (IE, HFO, SR) as requested in the thing. Debug info and profile attached to help. The mod itself ran fine initially changing and saving. After restarting the game and loading in, the game shows the ficsit OS screen briefly, and then crashes.
Solution:
v1.3.2 will be deployed in a few minutes, it should™️ work now
Jump to solution
19 Replies
FICSIT-Fred
FICSIT-Fred6d ago
SMM Version: 3.0.0
SML Version: 3.8.0
Installed Mods: 36
Game: WindowsClient CL 368883 from steam
Path: `c:\program files (x86)\steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
SMM Version: 3.0.0
SML Version: 3.8.0
Installed Mods: 36
Game: WindowsClient CL 368883 from steam
Path: `c:\program files (x86)\steam\steamapps\common\Satisfactory`
Command Line: cmd /C start steam://rungameid/526870-NO_EOS_OVERLAY
-# Responding to Key Details for SMMDebug-2024-10-13-13-19-14.zip triggered by @Chiseled Cactus
ThomasTwoFace
ThomasTwoFace6d ago
Can confirm that switching back to version 1.3.1 Beta 1 fixed this issue , Ive had the same / similar issue
Acxd
Acxd6d ago
I really can't reproduce that crash. I've loaded a game with all your mods, and no issues. So I'm still scratching my head here
Chiseled Cactus
hmmmm. Let me see what else could be ohhhhh. could it be something with the auto inventory sorter? testing this idea now
Acxd
Acxd6d ago
Cool, thanks
Chiseled Cactus
nop. next I'll try: no power no other inventory mods I assume the UE crash has no use? disabling all inventory mods didnt work. I guess I can try to reset the mod settings and then try a diff number
Acxd
Acxd6d ago
[2024.10.13-13.18.30:594][586]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2024.10.13-13.18.31:570][586]LogThreadingWindows: Error: Runnable thread Background Worker #14 crashed.
[2024.10.13-13.18.31:570][586]LogWindows: Error: === Critical error: ===
[2024.10.13-13.18.31:570][586]LogWindows: Error:
[2024.10.13-13.18.31:570][586]LogWindows: Error: Assertion failed: numAdded == 1 [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableGeneratorFuel.cpp] [Line: 439]
[2024.10.13-13.18.31:570][586]LogWindows: Error:
[2024.10.13-13.18.31:570][586]LogWindows: Error:
[2024.10.13-13.18.31:570][586]LogWindows: Error:
[2024.10.13-13.18.31:570][586]LogWindows: Error: [Callstack] 0x00007ff808153ebd FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildableGeneratorFuel::Factory_CollectFuel() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableGeneratorFuel.cpp:439]
[2024.10.13-13.18.31:570][586]LogWindows: Error: [Callstack] 0x00007ff80815761a FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildableGeneratorFuel::Factory_Tick() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableGeneratorFuel.cpp:389]
[2024.10.13-13.18.30:594][586]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2024.10.13-13.18.31:570][586]LogThreadingWindows: Error: Runnable thread Background Worker #14 crashed.
[2024.10.13-13.18.31:570][586]LogWindows: Error: === Critical error: ===
[2024.10.13-13.18.31:570][586]LogWindows: Error:
[2024.10.13-13.18.31:570][586]LogWindows: Error: Assertion failed: numAdded == 1 [File:C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableGeneratorFuel.cpp] [Line: 439]
[2024.10.13-13.18.31:570][586]LogWindows: Error:
[2024.10.13-13.18.31:570][586]LogWindows: Error:
[2024.10.13-13.18.31:570][586]LogWindows: Error:
[2024.10.13-13.18.31:570][586]LogWindows: Error: [Callstack] 0x00007ff808153ebd FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildableGeneratorFuel::Factory_CollectFuel() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableGeneratorFuel.cpp:439]
[2024.10.13-13.18.31:570][586]LogWindows: Error: [Callstack] 0x00007ff80815761a FactoryGameSteam-FactoryGame-Win64-Shipping.dll!AFGBuildableGeneratorFuel::Factory_Tick() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\Buildables\FGBuildableGeneratorFuel.cpp:389]
Not sure why it meention Fuel Gens
Chiseled Cactus
let me turn off the power I havent had any modded buildings that way so far
Acxd
Acxd6d ago
Downgrade Stack Resizer to 1.3.0 or beta1, as Thomas mentioned earlier
Chiseled Cactus
yeh, that solved it. For the 1.3.1 non-beta, I did try killing all power just in case, still crashed I can provide my save and try more stuff if you'd like!
Acxd
Acxd6d ago
Sure, feel free to DM, if you prefer
Acxd
Acxd6d ago
Yeah, now I can reproduce it with your save
No description
Chiseled Cactus
whatdahec If I missed instructions, I am terribly sorry
Acxd
Acxd6d ago
All good, no worries @sjhoward3 being silly :wonke:
sjhoward3
sjhoward36d ago
Am I? I may have been looking at too many posts to notice something 😅
Acxd
Acxd6d ago
Hahah no worries still trying to solve the issue
sjhoward3
sjhoward36d ago
Hmmmm looks like "unmark solution" isn't an option! Ah well, it is at least a solution from the looks of things...
Solution
Acxd
Acxd6d ago
v1.3.2 will be deployed in a few minutes, it should™️ work now
sjhoward3
sjhoward36d ago
:fonke:
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