KeyBind for Blueprint Menu is not working in multiplayer unmodded host. Is this expected behaviour?
@Almine mod descriptions says to ping you here.
https://ficsit.app/mod/KeyBindForBlueprint
KeyBind for Blueprint Menu - SMR
Add key binding to open blueprint menu
Solution:Jump to solution
This mod not multiplayer compatible. (tbt, I didn’t test it)
I set it as “client” only mod which should work in modded server tho.
But thanks for the info....
15 Replies
the mod page does not have any indication that is is multiplayer compatible.
in this situation, it means that it does not 9 times outta 10
Solution
This mod not multiplayer compatible. (tbt, I didn’t test it)
I set it as “client” only mod which should work in modded server tho.
But thanks for the info.
Thanks for the mod. I wish it was a part of base game. Still trying to figure out can I supplement missing keybinds using console. Not found anything of use
@Almine Sorry to reopen this thread, but this one is already here and relevant to my question. I noticed that there is another mod EquipmentKeyBindings that works on both client and server, and has the source code available for it. Would it be possible to reuse any of the work done there to get your keybind mod working server side?
https://ficsit.app/mod/EquipmentKeyBindings
https://ficsit.app/mod/EquipmentKeyBindings
Umm. I can look into that, but this mod(bp keybind mod) should works as client only mod.
I mean, server side doesn’t need this mod cuz server doesn’t know the player input…
I was asking because I haven't been able to get this to work when connected to a dedicated server. I've installed the mod manually into my client (since the mod manager is complaining since I have it configured to do the dedicated as well). Pressing the Y key doesn't work when playing on the server, even after opening the Q menu. The mod does work as expected when playing a single player game
I'm more than happy to help you with any testing or debugging I can help with. Loved using the mod when I was playing U7
Hmmm. Alright!
I will investigate that in free time.
Can’t say when but will fix all of my mods multiplayer issues in the future.
Thanks for reporting!
Thank you so much! Appreciate the work you've done.
@Almine could you tell me if there is more mods like this, working on unmodded server?
Ummm, I don’t remember correctly but
No sun moon, Faster dismantle, invisible pioneer etc…
But I those are need SML installed in both player.
So if I were to add this to my personal modes profile, this will work on my dedicated server? (Blueprint Keybind specifically that is)
I was going to add it but then saw the description not having any MP support. I just now thought about if it would work Client Side only?
I haven’t check mp support. I am busy.
But I can say it is client side only mod.
Tested for you: Can Confirm Does Not Work client side for MP either o7
Thanks for testing!
I will fix it when I have a time.
Awesome. One of my all time favorite mods since I discovered it, absolutely needs to be in vanilla lol. Thanks for the efforts, much appriciated 😄